Just finished a fight in the arena, me Pheonix vs Nightsisters.
First thing that happened, Hera was stunned by Old Daka... no biggie, until I noticed that when Hera's TM restarted, she was still stunned. AFAIK Daka has only a 1 turn stun.
Second thing, and it's not the first time I have encountered this... Zombie's turn, taunt gets activated, he attacks, gets countered and killed, and revives with taunt.
So, is it a bug that needs to be addressed or is it an intentional advantage given to the AI, just like enhanced potency/dodge?
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Zombie - a counter is during the toons turn, zombie gains taunt at the end of the turn, so after it revives it gains taunt and ends its turn. WAI.
Stun - that might be a bug, but OD also has a secondary stun on her basic, so he could have reapplied stun while attacking another target. It's hard to tell without a video.
A counter is during an opponents turn, IE Zombie's turn. Since it was Zombie's turn, it attacked, got counterattacked, DIED. The death part is, for all intents and purposes, the end of its turn. When Zombie revives it is counted as a new turn. If it were as you claim, the zombie would have perma-taunt.(have no clue what WAI stands for)
Stun - stun doesn't stack. To get stunned again, Hera would've had to get unstunned first. As I have said, the transition between turns(the TM going from full to empty) was made with Hera being stunned.
I just finished a fleet arena. My starting team Bigs x-wing, Slave I, Imp tie fighter, FO tie fighter and tie silencer.
None of the first 4 managed to target lock the opponents X-wing...the opponents x-wing, resistance and ARC, target locked each time they fired on my ships. My Imp TF got no dodge...opponents TIE Fighter dodged 3 out of 4 shots fired on him(without having foresight)...
Yeah...guess my pilots don't have skill...
A counter to any toons turn is during their turn. You said he attacked, which can only happen on his turn. And as his skill states he gains taunt at the end of his turn. His death doesn't end his turn, the end of his turn ends his turn.
WAI- working as intended
Him dying during someone else's turn and reviving is not during his turn so no taunt.
Correct it doesn't stack but my point is daka could have moved right after hera was unstunned and restunned her.
In 4x it can happen quick, hera hits 100% tm, stun expired, next turn is daka and she lands a stun again.
I was just offering a suggestion to the possibility that it was not exactly what you saw and there are possible outcomes to make it appear that way, without claiming AI advantage.
Mother Talzin
Does anyone know if daka' s two stuns from basic (target and random) lands on the one target it becomes a 2 turn stun.
I have a sort of recollection of someone saying that it does.
No it doesn't. Stop spouting nonsense. Confirmation bias and/or players not understanding how fleet mechanics work are usually the "culprit" when something seems amiss.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Then yes you may want to document it a little and see if you can recreate it a d report it to <<Answers HQ>>.
It shouldn't stack, there I no debuff to my knowledge that stacks number of turns. If I recall correctly they made a big deal about KRU, because his stun was for 2 turns.
I use a nightsisters team and can see the opposing zombie either have its taunt power on a 1 turn cooldown or just randomly taunt while my zombie "non hacked" has no such perma taunt so spare me the outright nonsense you know its happening and can turn a blind eye all you want but spare me the lies.
Edited for language. - EA_Cian
You might want to actually look at the buffs going on, zombie doesn’t have a taunt power per se, it’s auto taunt after each turn.