Jedi Unique with good Zeta

tex.charui_aaylasecura.png Aayla Secura
tex.abilityui_passive_counterattack.png Superior Riposte
Without Zeta : Aayla has +10% Critical Chance, 65% Counter Chance and +50% Counter Damage. In addition, she Stuns her target for 1 turn whenever she critically hits.
With Zeta : Aayla has +25% Critical Chance, 75% Counter Chance and +100% Counter Damage. In addition, she Stuns her target for 1 turn whenever she critically hits.

tex.charui_ahsoka.png Ahsoka Tano
tex.abilityui_passive_hp.png Daring Padawan
Without Zeta : Ahsoka has +45% Health, +45 Speed, and +15% Critical Chance. When Critically Hit, she loses one effect. When she defeats an enemy, she regains all of them. If Jedi Knight Anakin is present, Ahsoka gains Critical Hit Immunity for 2 turns at the start of each encounter and whenever she uses a Special ability.
With Zeta : Ahsoka has +75% Health, +65 Speed, and +20% Critical Chance and Domage. When Critically Hit, she loses one effect. When she defeats an enemy, she regains all of them. If Jedi Knight Anakin is present, Ahsoka gains Critical Hit Immunity for 2 turns at the start of each encounter and whenever she uses a Special ability.

tex.charui_imagundi.png Ima-Gun Di
tex.abilityui_passive_heal_buff.png Last Stand
Without Zeta : Ima-Gun Di recovers 15% of his Max Health each turn for 3 turns whenever he suffers a Critical Hit.
With Zeta : Ima-Gun Di recovers 25% of his Max Health and max protection each turn for 3 turns whenever he suffers a Critical Hit.

tex.charui_anakinknight.png Jedi Knight Anakin
tex.abilityui_passive_speed.png Righteous Fury
Without Zeta : Whenever another ally falls below 50% health or is defeated, Anakin gains 100% Turn Meter and his next attack deals 75% more damage.
With Zeta : Whenever another ally falls below 100% health or is defeated, Anakin cooldown reduce by one and Anakin gains 100% Turn Meter and his next attack deals 125% more damage.

tex.charui_kitfisto.png
Kit Fisto
tex.abilityui_passive_counterattack.png Superior Bladework
Without Zeta : Kit Fisto has 35% Counter Chance and +20% Offense.
With Zeta: Kit Fisto has 60% Counter Chance and +50% Offense.

tex.charui_macewindu.png Mace Windu (IMO need full rework
tex.abilityui_passive_speed.png Shatterpoint
Without zeta : At the start of each of his turns, Mace has a 45% chance to Expose a random enemy until the end of his turn. This effect can't be Resisted. In addition, Mace gains 25% Turn Meter whenever he attacks an Exposed enemy.
With Zeta : At the start of each of his turns, Mace has a 100% chance to Expose a random enemy until the end of his turn. This effect can't be Resisted. In addition, Mace gains 40% Turn Meter whenever he attacks an Exposed enemy.




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