What should and shouldn't change with ships

Westvleteren12
62 posts Member
edited April 2018
What shouldn't change:

Ships is a haven for F2P. This should not change. The whales' money goes a long way in all other areas but ships. It's the only place where F2P can compete on a nearly equal footing as the whales very early on, and can beat them consistently by grinding. This is because the mods don't matter and most of the key ships and crewmembers can be farmed easily. If CG begins to introduce something like mods or exclusive ships/pilots that are OP and can be bought, it will become just like squad arena.

What should change:

Ships need more variety, just like the metas that wax and wane in squad arena. But these ships and characters must reward grinding and farming over whaling.

Ships need battles like the LS and DS tables. Heck, add them into the current LS & DS tables, as well as Cantina! I am happy to hear something like this is coming, and that ships will have their own energy. Thank you for asking, Ahnald.

Ships need a raid.
Post edited by Westvleteren12 on

Replies

  • Kyno
    32087 posts Moderator
    From what we are seeing in the dev interview about ships, there is nothing in the works like mods, so nothing to worry about as far as we can see right now.
  • Dk_rek
    3299 posts Member
    They will look into their data on the least used ships Those ships will get the best reworks Peopl who worked at ships will be hurts...Ahnalds of the shipsaverse will be rewarded somehow and do a video on it...
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