That’s the way it’s always worked. Damage first. Heal second. If it’s enough dmg to kill the toon they don’t get the net effect of the heal, they just die.
That’s the way it’s always worked. Damage first. Heal second. If it’s enough dmg to kill the toon they don’t get the net effect of the heal, they just die.
When the toon is not dying there is no recovery possible bug
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When the toon is not dying there is no recovery possible bug