No they don't, they are awesome and very helpful, imagine on TW going through all those teams having to tap and hold for each character to pop up, this way it saves you so much time
I'm not sure what time it saves you, either you're going to beat a team or not. Even in TW. If you're that worried about what zeta they have on then look. I mean, I get what you are saying and all, I just think they look out of place.
I'm not sure what time it saves you, either you're going to beat a team or not. Even in TW. If you're that worried about what zeta they have on then look. I mean, I get what you are saying and all, I just think they look out of place.
In TW, the difference between a win and a loss is often the number of zetas for smaller and middle-sized guilds. I want to know if I'm taking my 60k Bounty Hunters in if they're facing any zetas, and if so how many/which toons. This saves time, and it's great.
I'm not sure what time it saves you, either you're going to beat a team or not. Even in TW. If you're that worried about what zeta they have on then look. I mean, I get what you are saying and all, I just think they look out of place.
Okay, so in TW you long click on a char to see if they have a zeta. After that one, check the next... oh wait the UI refreshed and I have to find the team again. Found them, check the next char... and repeat. Or just glance because now it’s right on the main screen.
I kinda liked the ambiguity of not knowing if they have zetas, in the territory war beta when you couldnt click on a toon, only see gear and star level. But sadly you can do that, and im all for the zeta marker now especially for arena quite helpful.
In principle and effect, this is a great change. Appearance-wise, I think there could have been a better form of implementation. Still, this is a positive QoL change.
"I am a leaf on the wind. Watch how I soar." ~ Hoban Washburne
I'd rather see speed than the amount of zetas.
Imo speed (or tm advantage) is the difference between a win or loss but that is probably for higher guilds.
439-259-888 I have a bad habit of editing my typo's after posting
I must agree that it looks like kitten and in most cases is unnecessary - you could generally estimate how many Zetas are on the squad by looking at its total power.
I’m all for showing zetas but they could have done a cleaner and more subtle way of showing it, like 2 or 3 colored dots on one side of the character frame. The current one just looks somewhat clunky and out of place.
I actually attacked and beat a team in arena I've been avoiding for ages because I now know it doesn't have a few Zetas you'd expect to find. I like it, that guy I beat may not. I guess it depends on which side of that battle you fall on.
The Zeta ability of darth dion:does this ability work for the ultimate ability (I mean when a character with pain gets pain again. Does that trigger for the ultimate ?)
In principle and effect, this is a great change. Appearance-wise, I think there could have been a better form of implementation. Still, this is a positive QoL change.
Replies
You look childish and awful. Now go away or I will taunt you a second time.
In TW, the difference between a win and a loss is often the number of zetas for smaller and middle-sized guilds. I want to know if I'm taking my 60k Bounty Hunters in if they're facing any zetas, and if so how many/which toons. This saves time, and it's great.
Okay, so in TW you long click on a char to see if they have a zeta. After that one, check the next... oh wait the UI refreshed and I have to find the team again. Found them, check the next char... and repeat. Or just glance because now it’s right on the main screen.
And for those that didn’t catch this classic reference...
https://youtu.be/FWBUl7oT9sA
Despite seeming impossible, your life has become even more unbearable. Where do you find the strength to go on?
Still have to check speeds though...would be nice to get that number below the picture.
What a strange thing to be bothered by
Idk about the speeds, it would make it way too clustered
Cosmetically: 20%
In principle and effect, this is a great change. Appearance-wise, I think there could have been a better form of implementation. Still, this is a positive QoL change.
Imo speed (or tm advantage) is the difference between a win or loss but that is probably for higher guilds.
In a month they will be forgotten.
Nailed it.