SHIPS AI NOTE
"We know there have been some questions around how the AI handles calling in Reinforcements during Ship battles and wanted to shed some light on how it works. Due to the importance of board presence and the new Reinforcement Abilities, the Reinforcement AI will prioritize Fleet survivability first. Then, it checks battlefield conditions to determine if a heal or dispel (ally or enemy) is needed. Finally, offense-oriented ships will be called if the other options are not available. In an instance where more than one ship can fulfill any of the same conditions, it will call the ship in the left-most reinforcement slot first."
@CG_CMandellorian
Another bad piece of the puzzle. Why would there need to be an AI handling the reinforcements? And no information is actually given. What does prioritize Fleet survivability mean? what is it checking and what does it do? why check battlefield for heal or dispel? What if calling an offense ship in will end the match.
There should not be any of this going on especially if you are not forthcoming with the real information. Turn this off. Left to right please, most of us good players have a plan going and that AI thing would totally mess it up. or is this how you are going to control dropping players in rank so they have to spend more at payout?
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