Why aren't able to change or remove a defensive team after setting it? I know I can't be the only especially with fleets that placed a wrong ship. Biggs & Wedge look the same and clone ships look the same
I can't think of a single reason to not allow this fix.
Setting a fleet...or any team...is strategy. Time, planning and forethought are involved. Punishing those that make hasty decisions and dont take the time to double-check seems legit.
"You will pay for your lack of vision" --- Palpatine
I can't think of a single reason to not allow this fix.
Setting a fleet...or any team...is strategy. Time, planning and forethought are involved. Punishing those that make hasty decisions and dont take the time to double-check seems legit.
"You will pay for your lack of vision" --- Palpatine
Originally when you went to set a defence squad your 5 highest power toons (or ships) were automatically selected. Now the 5 slots are blank because lots of people set poorly composed teams by accident.
Now, where people continue to set poor teams due to inattentiveness, some are asking to be bailed again.
When does it stop? Will people ask to be able to undo an attack where they used a basic instead of a special?
The devs didn’t make these guys set the wrong team. They need to suck it up, learn from it and move on.
I can't think of a single reason to not allow this fix.
Setting a fleet...or any team...is strategy. Time, planning and forethought are involved. Punishing those that make hasty decisions and dont take the time to double-check seems legit.
"You will pay for your lack of vision" --- Palpatine
I'm actually on board with being able to change a squad all the way up to the end of the setup phase, but I liked the Palpatine quote, and now agree that it should stay as is.
I pre-build all my squads. I once put my CLS squad in the wrong territory. It happens. What's the harm in letting people undo this? It affects nothing.
I pre-build all my squads. I once put my CLS squad in the wrong territory. It happens. What's the harm in letting people undo this? It affects nothing.
The only potential harm would be trying to make defenses full if guildies decide at the last minute that they want to use a team for attack...... They could put in a cut-off point where you could add teams but not remove them to circumvent this though.....
Replies
I can't think of a single reason to not allow this fix.
You can long press any ship to make sure it's the right one before setting it.
Setting a fleet...or any team...is strategy. Time, planning and forethought are involved. Punishing those that make hasty decisions and dont take the time to double-check seems legit.
"You will pay for your lack of vision" --- Palpatine
That's silly.
Originally when you went to set a defence squad your 5 highest power toons (or ships) were automatically selected. Now the 5 slots are blank because lots of people set poorly composed teams by accident.
Now, where people continue to set poor teams due to inattentiveness, some are asking to be bailed again.
When does it stop? Will people ask to be able to undo an attack where they used a basic instead of a special?
The devs didn’t make these guys set the wrong team. They need to suck it up, learn from it and move on.
Slippery slope argument, and a poor one at that.
I'm actually on board with being able to change a squad all the way up to the end of the setup phase, but I liked the Palpatine quote, and now agree that it should stay as is.
Yes of course.
You've never made a mistake before? Lots of you here apparently.
No.... Never.... Lol.... I have never put storm trooper in instead of phasma in HPIT while anxiously getting ready to solo, never happened...
I'm just trying to point out that if he pre built his squad, he wouldn't have to worry about this....
The only potential harm would be trying to make defenses full if guildies decide at the last minute that they want to use a team for attack...... They could put in a cut-off point where you could add teams but not remove them to circumvent this though.....