Are ability boosts of +x% based on base stats or includes mods?

dsteve
91 posts Member
For abilities that boost stats, like +x% max protection, etc, is that based on the toon's current base character stats, or do they include mods too? Anyone know?

Replies

  • As far as I know... Every modification is based on the base stats
    Example: your toon have 10k protection
    You put the mod with +23,5% primary and secondary is +1158 protection ok ?
    So it should be= 10k +1158 = 11158*1,235 = 13780
    But what really happens is =
    10k + 1158 + 2350 =
    13508
    Now imagine this ""loss"" for all 6 slots....
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