The predominant opinion out there is that completing the JTR Hero's Journey requires the Veteran Smugglers' be a minimum
of ~ Level 85, Gear 7 and have decent mods. Hogwash. The event CAN
be completed with a decently strong Finn and Scavenger Rey and relatively minimal improvement to the vets. Admittedly, it probably takes less time to mod and gear the vets than it does to complete it this way, but if you're determined to put as few resources into the veterans as possible, it can be done.
I was able to complete the event with the following:
- Finn: Zeta, Gear 11, Mods: Unimpressive potency array (Though this would likely be much easier if I'd switched them out to prioritize Tenacity, Health and Speed, in that order.)
- Scavenger Rey: Gear 11, Mods: Unremarkable Crit Damage and Crit Chance mods.
- Veteran Chewbacca: Level 65, Gear 3, Mods: None, Abilities: All Level 5 (Except 'Let the Wookie Win' - not unlocked).
- Veteran Han Solo: Level 65, Gear 3, Mods: None, Abilities: All Level 5 (Except 'Swindle' - not unlocked).
Getting past Tier 3 is very difficult, the real challenge being soloing Tier 4/Phase 4. Actually, Phase 3 is probably more difficult
than Phase 4, but Phase 4 is extremely tedious; my successful run took a really, really long time (probably 45 minutes just for Phase 4) to pull off what is essentially a solo with Finn, as the Veterans will die very early.
In Phase 4, the Stormtrooper frequently Taunts, the Riot Control Trooper constantly stuns, cleanses and gives everyone Protection Up, and Phasma does her annoying thing and everyone is constantly called to assist. This means Finn spends about 90% of the time stunned. The key is patience. These guys are extremely hard to kill, but they don't do that much damage and have no actual healing (just protection up).
The key is to use 'Hold The Line' as often as possible unless the target has either little or no protection. Depending on Finn's tenacity, he might get one action for every 10 turns, but if he has Defense Up and Heal Over Time, he'll keep surviving. About once every 50 turns (or so it seems) when hell freezes over, all the planets align in perfect harmony and they stop making Sharknado movies, Finn gets an unimpeded attack against a target without protection and will do damage directly to its health. Since they have no healing, you can eventually win a battle of attrition if you're patient enough.
I didn't change Finn's mods and still had a boatload of Protection and Potency on him and very little extra speed. I was able to do this on the 3rd try, but if mods were to focus on tenacity, health and speed it probably would have been much faster with far fewer near-death experiences. Once Tier 4 was beat, the remaining Tiers provided little challenge to G11 zFinn and G11 Rey.