So, I has been noticing for a while that certain characters cost more crystals per shard, which I have no problem with. What I have a problem with is that while some have lowered what they cost over time(Baze, etc.) other that are just as old or older(DeathTrooper, Shoretrooper, Krennic, Sith Assassin, Sith Trooper, etc.)
While this technically doesn't have to do with the release cadence, have they ever given us a timeline on this? If so, what is it? If not, why? All of these characters(at least the ones I listed) are farmable and have been for quite a while now. While most may be on very difficult hard nodes, they can at least drop the crystal cost from 80 a shard to 50.
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It could also be evaluated on a usefulness characteristic vs time.