My son is about to start (he’s been watching me!),
He’s 11 but pretty solid at games that require planning e.g. he has non-rushed Max TH9 in Clash of Clans with regular 6* war performances - so I think he will cope with this game.
However, he hates the Phoenix team and thinks my Palp/Vader Arena Team is boring (because everyone has the same team):
He likes Bounty Hunters, Imperial Troopers, and Jedi....
Is there an obvious farming pathway that bypasses Phoenix and standard Empire - yet still gives him an Arena & Fleet viable team that can mix it with the meta? He will still need Scoundrels too...and he likes Yoda and CLS!
I need a bit of help planning a sensible pathway for him!
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Will he end up being a top player in arena without following the meta or anti meta, probably not, but he can still have fun and play the game.
If he is just starting, then he will not have to worry about the palp meta for a while (if at all).
Phoenix are a good starting point for many reasons, but not a necessity if he has no interest in thrawn.
Many of the meta toons have a higher than average usefulness, but other than thrawn it is possible to get all the other toons with alternative toons, it just may be more difficult and less people will be able to help.
Imperial Troopers (using Range Trooper and Krennic) can win on offense (and are very fun play).
By farming them he will get the ship (not meta anymore, but ok).
Farm Boba and get his ship also.
With GMY rework, Jedis are viable in arena (in offense for sure) - with Ezra, Bariss, Ahsoka, JKA
(not necessarily this is the best comp, but it will give you Ahsoka's ship - and maybe he will like to have JKA + Ahsoka - if he watched Clone Wars series).
Yea, he likes JKA and Ahsoka. I kind of wondered about something similar to this - Jedi team with those 2 and 3 others (e.g. QGJ, Luminara (easy to get), Old Ben (CLS req)) Then switch out 2 for GMY and Barris.
Then as you say Imperial Troopers as his main team. Scoundrels - BHs and STH (CLS req)
Fleet I guess — Tarkin (Zetas eventually), maybe the 3 Geos as they become available? And Slave 1.
Sound plausible?
All seems ok.
The 3 Geos are great in fleets but low use in any other area - if he is ok with that...
My suggestion would be going for the basic: Vader (when he unlocks), Biggs, KRU, +Boba, Ahsoka, Maul
Capital can be Tarkin or Ackbar, both are good.
All fan favorites characters, good use in both areas.
(I am suggesting for fun, not exactly meta team)
P.S: He could start with the classic rebels path (SThan, Leia, Ben, Wiggs, etc) so he will eventually unlock Palpatine, R2 and CLS.
After the rework of Bounty Hunters, it might also be an option to use them in arena (e.g. Boba, IG88, Greedo) with maybe one or two toons from different factions such as KRU (Bossk will most likely not be easy to farm once he goes F2P) and eventually TFP (very fast, ability block, buff immunity, high dmg).
OT bounty hunters could work, depending on where they put Bossk when he comes out.
Jedi might be an okay course with the Grandmaster Yoda rework. If your son can get in a decent guild to start getting Kenobi shards, and put those guild event tokens toward hermit Yoda.
Maybe something like GM Yoda lead, Ezra, Qui Gon, Kenobi, Hermit. Maybe sub in Old Ben and Barriss in place of Kenobi and Hermit in the interim. Not high priority targets for most, but reasonably accessible, and dedicated Jedi teams at least do alright on offense in the arena right now.
Jedi are viable and are making a comeback.