Commander Vult Skerris!

dimi4a
1237 posts Member
edited November 2018
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Swift Incursion (BASIC)

Deal Physical damage to target enemy with an 80% chance to inflict Daze for 2 turns. If the target Resists, Dispel all buffs on them. If the target Evades, call another random Empire ally to Assist.

Wing Support (SPECIAL) - Cooldown: 4

Deal Special damage to all enemies and remove 35% Turn Meter from them. If any enemies are Critically Hit, inflict Target Lock on them for 2 turns. Then Empire allies gain Defense Penetration Up for 2 turns. This attack cannot be Evaded or Resisted.

Ace of the Imperial Navy (UNIQUE)

Skerris has +30% Accuracy, +30% Critical Damage and gains 8 Speed for each Empire ally and each Rebel enemy. If TIE Fighter Pilot is present he also gains these bonuses. While Skerris is active, Target Locked enemies have -25% Offense and Defense, and can't use Special abilities.


Commander Vult Skerris' ship: TIE Defender: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/147667/tie-defender


@CG_TopHat @CG_SBCrumb @CG_Carrie
Post edited by dimi4a on

Replies

  • 20% max health is basically Rex’s special. You might want to reduce it to 10%. Other than that this kit is awesome. Bring back TFP!!
  • dimi4a
    1237 posts Member
    20% max health is basically Rex’s special. You might want to reduce it to 10%. Other than that this kit is awesome. Bring back TFP!!

    Changed.
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