Please...make either one happen. You have 150+ characters and you have a really expensive mod system even after the rework it will be more expensive i suppose. The norm is 2*2.5million from 1 credit heist thats not enough even for a max levelup on 1 character.
Either make credit heist a weekly thing, make the daily activity yield more gold or make the current credit heist give more gold or add a new tier to it doesnt matter but solve the credit issue please.
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You do not need 150 toons to be maxed, and you certainly dont need them all to be modded. If you are trying to play the game that way there is a solution, $$$$.
Focus and planning can help you avoid almost any crunch.
Planning and patience will do wonders for you, but if you just want stuff, time = $$. We have all been there and it's easy to spread yourself too thin thinking you need it all right now. They have done a decent job with giving us more credits, and as I said it could be more, but the current situation works if you practice good recourse management.
I'm not arguing, I'm explaining how I and many others make it work on a day to day basis.
It 100% does work, realizing that it will take you time (or $$) to do things is all part of planning and working the plan to get to your goal, then make a new goal and so on.
I use my winnings from GW which is my only real source of credits. On Phoenix if they need it, or Empire if they don't. No more ability mats needed on phoenix that aren't omegas so that frees them up for Empire.
Can't work on scoundrels/BH as that takes more time and resources so I have to make do with T3 until I get a window. probably after I've got Empire fully operational (I'm afraid).
I'm a newish player and 70 to 80 has been an absolute drag. Little fun has been had spending ungodly amounts of resources for fairly marginal returns. Nature of the beast I guess, there's worse games out there (*cough MSF*).
I'd love a nice big roster full of toons or rather, well geared and levelled toons but fun has to take a back seat for a while.