The first time this event was released I was able to finish it, though with just one star. After a few months, of course, my imperials definitely got better (all gear 12 with very good mods and zetas). However, now I can barely manage to kill one or two rebels before they crush me. In one of the several try that had phoenix took 6 turns before I was able to take a single move!! My vader is 300 in speed against rebel and never had a move!! The last time this event was out it wasn't so.
I kindly ask to
@CG_SCrumb why devs increased the difficulty of an already extremely challenging event. Was it made on purpose?? Furthermore, I can't see any viable option being my team already maxed out.
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As for your difficulties, you could have had a bad run, tie is not ideal imo , And yes they get a couple preloaded tm turns, . . It’s not that big of a deal. And it still went down easy as all get out. Even losing shore. So I suggest reviewing your squad, your mods, and Mebbe your comp. the event itself plays as unchanged .
Image of proof that they're ignoring taunts. Fresh run(you can tell nobody's gone yet because Phoenix still has full health/protection)
I did it with a G10 Shoretrooper + Thrawn, Vader, EP, Stormtrooper (all G12), all of them survived. Double tank helps.
Ezra kills himself with the ep unique automatically, dv special killed sabine, full team stun stixking by palp, then hera, then shock + fracture + everything on to kanaan. Last 2 falls like a domino.
The difficulty seems to be the same to me.
That's how I did it.
I did not play particularly well, that team wasn't equipped with my best mods, but it worked.
The idea is to try and kill Kanan 1st so the Phoenix lose their counter-attack.
More importantly, use Palp so his "Crackling Doom" removes 20% of their max health (40% or even 60% depending whether they're Shocked, Jedi and/or Rebel) whenever they take a turn.
As long as you can survive a few turns Phoenix will die almost by their own actions.
For reference : https://swgoh.gg/u/ddlooping/collection/
It was a bug for you then. It's always been thrawn lead.
Why don't people research before commenting here? *sighs*
They don't just nerf/buff events without prior notice. Heck, i don't even remember any event that's been buffed directly except the chimaera event that was only *changed* for the 3v3.
Closest they've come to buffing an event is changing the ground war requirements from res to jedi (thank lord they kept ugnaught ;P).
It's been stated several times in many threads its an intended mechanic to spread damage, so you dont have your shore focused down before you take a turn