Mods for Talia

mikk207
242 posts Member
I need some advice how to mod Talia for hstr.

Currently I run her with 60% cc and 186 cd, physical damage is around 2500.

I could go for offense with 3150 physical damage, 150 cd and 25 cc.

What would be the better option ?

Replies

  • TVF
    36577 posts Member
    edited July 2018
    I'd be interested in the answer as well. I'm at 2744 / 150 / 35. Most obvious things I (probably) need to do is get her to G12 and put an offense primary arrow in instead of the current speed primary arrow, but would like to know the optimal setup.
    Post edited by TVF on
    I need a new message here. https://discord.gg/AmStGTH
  • Ha was looking into this today as well. I have her at 2600, 186 and 32% cc.i like having her crit more often since the healing looks like more from her basic when she crits with lower offence rather than not critting with high offence
  • I run offense with health mods. 33% cc, 186% cd, and 3300 offense. G12 but only 1 piece cybernetics piece due to extra physical damage.
  • TVF
    36577 posts Member
    I was talking with a couple guildmates about this today. One loads up on crit dam and crit chance and goes for a max score. The other loads up on offense and goes for consistency.
    I need a new message here. https://discord.gg/AmStGTH
  • mikk207
    242 posts Member
    Ok, thanks. Seems to be a matter of taste.
  • Offense and crit chance set is optimal.


    offense triangle, speed arrow, offense cross, with
    speed and offense secondaries
  • Wrotton wrote: »
    Offense and crit chance set is optimal.


    offense triangle, speed arrow, offense cross, with
    speed and offense secondaries

    that is going to change with this rework. players with good mods are going to be punished. i dont really know the raid mechanics like CG so I am just making stuff up (sarcasm off).
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