Bonds of Weakness Change Followup (MEGA)

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Sunnie1978
2929 posts Moderator
edited July 2018
DEV POST
CG_TopHat wrote: »
As an addendum to our post, we wanted to reach out and provide an update about yesterday’s fix. It appears that the fix we put in yesterday (where at 20 stacks, Bonds of Weakness imposes a Max Health healing penalty) has a bug in it. This affects characters with Max Health increases, such as some healers or Asajj (her unique) which will result in them not being able to heal to 90% of their actual health once their Max Health has been increased. We have a lead on the bug and will tackle it on Monday morning as soon as we get in.

I’ll also personally say this bug is frustrating for me. More importantly, I know it’s frustrating for you and makes it feel like we didn’t give you the level of polish you deserve. When we make structural changes to the raid, or any large system in the game, we want it to roll out as cleanly as possible. We moved quickly on this change because the introduction of Critolyte showed some structural changes in the ways players invested and we needed to address it very quickly. This resulted in a rushed deployment with issues and for that we apologize.

We’ve been monitoring the sentiment and forum threads and there is a standout we’d like to address. We recognize that we have introduced some uncertainty about the value of Old Daka with the announcement of the upcoming changes to Nightsister Zombie. When we release the changes to Nightsister Zombie, we’re going to be making a refund to all players that have Zeta’d Old Daka. What this practically means is that for all Zeta’d Old Dakas in the game, we’re going to un-Zeta the ability and give you back the ability materials in an inbox message. If you want to re-Zeta Daka, you simply need to use the refunded materials to apply it again or on any other character of your choosing.

Finally, we’re also going to continue to monitor the live environment to make sure the 20 stack limit to Bonds of Weakness is the “right” amount. Initial raid completion data is showing that Nightsisters are still one of the dominant strategies in the Sith Triumvirate raid, but we will continue to observe. We will be investigating early next week, what game implications it has to bump the limit a bit further and whether or not we should move the limit up.

Thanks again for your dedication and passion.

DEV POST

Replies

  • What's taking so long for a new credit heist??? Seems like it should have happened by now.
  • crzydroid
    5313 posts Moderator
    It is rando every 6-12 days, and with a few past exceptions, doesn't occurs on weekends. Looks like last one was 10 days ago:

    http://www.crouchingrancor.com/credit-heist-history/

    So Monday or Tuesday might be a safe bet.
  • Hi guys —

    This isn’t another angry post. I understand if you have to nerf the NS. That is completely within your purview if the game isn’t designed the way you’d like it to be. Is there any recourse for someone who has spent 4 zetas and massive amounts of gear on that team though? I had truly thought this was a legitimate team that would not get nerfed (no infinite loop), so it really stinks when I’ve let me built this team up and spent real money on gear for them and then it gets changed after the fact. I was wondering if it was possible to just reset our NS characters to level one with no gear and restore the resources to my inventory. I do believe legally has to be soft fraud (misrepresentation of existing fact that causes one party to act and suffer damages), and I know that wasn’t your intention so I would appreciate it if you could help out with this.

    Thank you!
  • auto303615_8326
    1 posts Member
    edited August 2018
    Devs,

    I literally spent thousands of dollars in the month of July building my NS squad. I built it purely to solo P4 Nihilis.
    I did not build the cheese squad, I have Assaj,OD,MT,Talia,Zombie. I have a single Zeta invested in the squad at this point (thank god)

    Your recent decisions have impacted the value that I see in this squad.

    Post edited by Sunnie1978 on
  • @Sunnie1978 thank you for posting this in the other megathread.

    @CG_TopHat this is a good step, but- there is also gear to consider. Also- Asajj’s leadership.
    While I’m sure - Daka zeta is the obvious one- there has to be some data on other ns zetas too solely for this raid.

    Furthermore- this is me being a stickler but - this also kind of helps the argument of nerfing NS as a goal. I really don’t want to sound like the whining kid that gets one lollipop and then asks for another- but there are a lot of reasons why people are upset with this move , not just one.

    Just as the raid bug- is troublesome and bothersome to you. The deep rooted emotions of the people on the forums are to troublesome to me. Let’s try to do better together: not just throw a band aid on a chasm and walk away.
    Let’s close the divide, together.
  • Cal00054
    158 posts Member
    Well it’s a start. We didn’t think that they would actually refund the Daka zeta but they are going to. Yeah, we geared her too and it stinks that we wasted rare pieces on her but it’s still something.

    Now onto the other issue; there was no reason for them to rush the update on a Friday. They could have given the 1% of people with 7* traya the weekend to exploit it, instead of messing it up for everyone that is running it this weekend.

    Other than that, yeah the NS nerf stinks but it’s part of the game. At least there is some attempt to make things right.
  • So why would I wanna out that Zeta back on Daka now????? Give me a break.
  • Iy4oy4s
    2234 posts Member
    edited July 2018
    I could be alone on this, but I believe that since you took over this game, its gone downhill. With the communication being promised and not delivered, 10000000000 marquee events, a broken reward system for the raids that is "under review" NUMEROUS bugs affecting gameplay and rewards earned with totally inadequate "make good", this game is skirting the line of fun/not fun. I want to know what you plan on doing to turn this game around.

    I'm a DEC 2015 player with a 3.1 mil GP who has spent money to contribute to the game because I really enjoy it. I want this game to be a roaring success that it has been, but I don't see that if things keep going the way they have been going. Who cares that someone found a team that can solo a phase of the sith raid? Its been out long enough. We can solo the ENTIRE Pit and the HAAT now, its the normal lifecycle of a raid. It should be encouraged by you guys because of CHORE that is the STR.

    Please do something the put of these forum fires. The time for strategic ignoring is over. You guys need to nerf your nerfs...

    My last post must have got deleted by accident. I have not broken the TOS. I am asking for answers to my questions.
  • Ravens1113
    3102 posts Member
    Sunnie1978 wrote: »
    DEV POST
    CG_TopHat wrote: »
    As an addendum to our post, we wanted to reach out and provide an update about yesterday’s fix. It appears that the fix we put in yesterday (where at 20 stacks, Bonds of Weakness imposes a Max Health healing penalty) has a bug in it. This affects characters with Max Health increases, such as some healers or Asajj (her unique) which will result in them not being able to heal to 90% of their actual health once their Max Health has been increased. We have a lead on the bug and will tackle it on Monday morning as soon as we get in.

    I’ll also personally say this bug is frustrating for me. More importantly, I know it’s frustrating for you and makes it feel like we didn’t give you the level of polish you deserve. When we make structural changes to the raid, or any large system in the game, we want it to roll out as cleanly as possible. We moved quickly on this change because the introduction of Critolyte showed some structural changes in the ways players invested and we needed to address it very quickly. This resulted in a rushed deployment with issues and for that we apologize.

    We’ve been monitoring the sentiment and forum threads and there is a standout we’d like to address. We recognize that we have introduced some uncertainty about the value of Old Daka with the announcement of the upcoming changes to Nightsister Zombie. When we release the changes to Nightsister Zombie, we’re going to be making a refund to all players that have Zeta’d Old Daka. What this practically means is that for all Zeta’d Old Dakas in the game, we’re going to un-Zeta the ability and give you back the ability materials in an inbox message. If you want to re-Zeta Daka, you simply need to use the refunded materials to apply it again or on any other character of your choosing.

    Finally, we’re also going to continue to monitor the live environment to make sure the 20 stack limit to Bonds of Weakness is the “right” amount. Initial raid completion data is showing that Nightsisters are still one of the dominant strategies in the Sith Triumvirate raid, but we will continue to observe. We will be investigating early next week, what game implications it has to bump the limit a bit further and whether or not we should move the limit up.

    Thanks again for your dedication and passion.

    DEV POST

    @CG_TopHat thanks for responding to us on the weekend. I know responding from home probably offers no monetary gain as your probably aren’t paid for it. That being said i have some issues with what you said:

    First and foremost this isn’t the first, second or even third time in just recent memory that your team has pushed a broken “fix” on a Friday and then expected us to deal with it until Monday. That’s not acceptable. The bug is severely hindering HSTR progress in certain phases and is killing team compositions. This needs a fix NOW. Not later.

    Secondly, the refund of Daka is the right move. However you shouldn’t reverse the zeta. You know the materials needed for the ability. Take that info, and send the materials without reversal. This shouldn’t even be in question. Not only that, you should allow players who want their zeta mats refunded on all their NS abilities (Assaj unique and leadership) as well as Daka given back. Mama T is still viable with her leadership and her unique is also still viable in certain instances. But the other 3? No we need all that material back.

    Thirdly you’ve been making structural changes to the game nobody wants nor hinders the games health. We ask for mod management, you give slicing and a mod overhaul. We ask for better rewards in the HSR across all tiers and the removal of challenge gear; you give a top heavy reward structure in heroic, causing guilds to break up, and completely ignore the problems with T1-T6. You’ve promised fixes after a “data gathering” but have not made good on that promise. We have for less RNG in ships and you make ships far more RNG dependent battles and nerf long time meta ships that took months to farm and level.

    Lastly, you keep saying you guys listen to us and are striving for excellence and polished products. If that’s so then stop rushing fixes and making mountains out of mole hills. There was no reason to rush this. It’s not like thousands of guilds have access to mass amounts of 7* Traya. You could have waited a week to discuss options, test, retest and then push out a bug free hot fix. Stop rushing things. Stop thinking about what will be the best Bandaid solution and make structurally sound ideas. If you truly want to listen to your community assign specific forum users who have a loud voice in this community like @NicWester @Nikoms565 @scuba and @Vinny_Vader_Vedi who are prominent voices on this site. They arbitrarily act on theses forums and should be allowed direct access to the devs to speak for us. I’m sure if they’re compensated even a few hundred crystals a week they’d be nore than happy to help. Even being able to voice concerns for positive change would even be enough.
    I sincerely hope this doesn’t fall on deaf ears and hope you’ll reply to this.

This discussion has been closed.