Teritory wars - matcmaking

Would it be possible to implement some kind of mechanics, that would prevent a new guild member to join tw/tb/raids for 48 hours? We got matched today with "a" guild, that is under normal circumstances nearly 200M GP, but for tw they split into 2 guilds filled with alt accounts and now is around 150M GP.. This is in my point of view exploiting the mechanics of this game and does not support the overall pride of accomplishment for guilds that stick together no matter what.

Replies

  • Kyno
    32087 posts Moderator
    Firstly, no they will not do that. The dev team will not do things that will limit a persons ability to play or collect rewards, to that extent.
  • But the donations are on cooldown for 24 hours, why not the same on tw?
  • Because without the donations cooldown, a player could request a gear piece (say, mk3 holo projectors) and collect their 5 salvage within 1 hour of making the request.

    Then they leave guild, join a new guild, request 5 more instantly and they could theoretically collect 120 holoprojector salvage within 24 hours.

    It is annoying when the mega guilds do things like this for TW, but they’re not earning many multiples more stuff than those of us who don’t do it. So it’s not in the same league as the guild-hopping gear collecting that is prevented by the cooldown.
  • Heh how about TW that plays on Satarday and Sunday, for us weekend Warrior Guilds? Or less TW,s. Avoid the 3 day head ache all week long. TW is boreing
  • It was fun when it was 17 per sectar defence, then you ruined it with 19, 20, 25 ****, pick a number. How about Devs dont play TW. And make SWGOH great again.
  • The Investors arent Happy Shino :(
Sign In or Register to comment.