This is incredibly annoying, because you have a more powerful squad and the timer counts down because the opponent has a "defensive" squad, composed of a tank, Dooku (the time killer with all his counter and repeat attacks), multiple healers, etc.
Remove the blasted timer. I cannot count how many times I have been to one person, and lost because my Dooku or their Dooku ran out the timer with counter attacks.
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The animations is a load of **** and you know it.
So that everyone in the top positions would start a fight and leave it on for the last 30minutes. You sir are a genius. Also when you leave a defensive team up you waste one of your 5 turns for the day.
Here's a tip for winning that fight, bring a glass cannon to blow **** up and Sid or ig88 to heal immune or anikin.
I have been known to turn that on after I employ certain strategies at the beginning.
So true! I agree! Gives that urgent rush feeling too.