Introducing Pack Probabilities [MEGA]

Replies

  • I am wondering how you were able to get away with not providing this information already. Since buying packs constitutes a form of gambling and you are legally required to disclose the odds (at least here, in the EU), I just assumed you already did, somewhere (not being a pay-to-play user, I never looked too hard in the packs area). CG_Carrie, can you explain? Is there some sort of grace period? How come these data were not public before?
  • I'm scared!!! So many SOON's!! It means today!!! :o :o
  • 3pourr2
    1917 posts Member
    nickshanks wrote: »
    I am wondering how you were able to get away with not providing this information already. Since buying packs constitutes a form of gambling and you are legally required to disclose the odds (at least here, in the EU), I just assumed you already did, somewhere (not being a pay-to-play user, I never looked too hard in the packs area). CG_Carrie, can you explain? Is there some sort of grace period? How come these data were not public before?

    In US they worked around by using crystal purchases not counting same as paying cash.
  • Monel
    1277 posts Member
    JerryHello wrote: »
    3pourr2 wrote: »
    nickshanks wrote: »
    I am wondering how you were able to get away with not providing this information already. Since buying packs constitutes a form of gambling and you are legally required to disclose the odds (at least here, in the EU), I just assumed you already did, somewhere (not being a pay-to-play user, I never looked too hard in the packs area). CG_Carrie, can you explain? Is there some sort of grace period? How come these data were not public before?

    In US they worked around by using crystal purchases not counting same as paying cash.

    Not entirely true. Every other Gacha game was forced to be transparent with the drop rates when Apple enacted a new policy month's ago. It's odd that this game is just now posting those rates...Also a lot other countries are clamping down on mobile gacha (mystery box) style games because of the gambling aspect. This game which only has a global version is ultimately subject to all those legal changes.

    Just cause a company makes a rule doesn't mean another company has to follow it. EA called Apples bluff for a few months before they changed their mind. Apple cant make EA do anything, the only thing Apple could do is drop SWGOH from their store.

    As far as laws go, do you always drive the exact speed limit?
  • Kyno
    21352 posts Moderator
    JerryHello wrote: »
    3pourr2 wrote: »
    nickshanks wrote: »
    I am wondering how you were able to get away with not providing this information already. Since buying packs constitutes a form of gambling and you are legally required to disclose the odds (at least here, in the EU), I just assumed you already did, somewhere (not being a pay-to-play user, I never looked too hard in the packs area). CG_Carrie, can you explain? Is there some sort of grace period? How come these data were not public before?

    In US they worked around by using crystal purchases not counting same as paying cash.

    Not entirely true. Every other Gacha game was forced to be transparent with the drop rates when Apple enacted a new policy month's ago. It's odd that this game is just now posting those rates...Also a lot other countries are clamping down on mobile gacha (mystery box) style games because of the gambling aspect. This game which only has a global version is ultimately subject to all those legal changes.

    You should go look at that again. Apple made a valed gesture and that is all. They specifically worded it so companies would have huge loopholes and could walk right through. This and many other games are in no way violating the changes that Apple made by keeping it business as usual from before Apple made that change.
  • Haha number 4 yeah gotta cover your tracks about dodgy business practice in the past now that it's public
  • Those rates are cringe worthy!!
  • JerryHello wrote: »
    Kyno wrote: »
    JerryHello wrote: »
    3pourr2 wrote: »
    nickshanks wrote: »
    I am wondering how you were able to get away with not providing this information already. Since buying packs constitutes a form of gambling and you are legally required to disclose the odds (at least here, in the EU), I just assumed you already did, somewhere (not being a pay-to-play user, I never looked too hard in the packs area). CG_Carrie, can you explain? Is there some sort of grace period? How come these data were not public before?

    In US they worked around by using crystal purchases not counting same as paying cash.

    Not entirely true. Every other Gacha game was forced to be transparent with the drop rates when Apple enacted a new policy month's ago. It's odd that this game is just now posting those rates...Also a lot other countries are clamping down on mobile gacha (mystery box) style games because of the gambling aspect. This game which only has a global version is ultimately subject to all those legal changes.

    You should go look at that again. Apple made a valed gesture and that is all. They specifically worded it so companies would have huge loopholes and could walk right through. This and many other games are in no way violating the changes that Apple made by keeping it business as usual from before Apple made that change.

    It wasn't a veiled gesture...In March Apple prevented multiple games that failed to comply by the deadline or didnt comply enough from applying their updates in the IOS store. It also resulted in other games postponing their own updates until they were in compliance. Nintendo's - Fire Emblem Heroes, Square Enix's - Final Fantasy Brave Exvius and Blizzard's -Hearthstone were all affected among others.

    I'm sure there were plenty of loopholes that were exploited. I was just pointing out that it was odd that this game managed to avoid it.

    Correct me if Im Wrong here. But the difference with what you mention and here is the chance for zero , swgoh always provides an item, just cuz it’s not what you wanted quantity wise, does not make it the same as other outfits that has zero as an option on the roll
  • JerryHello wrote: »
    JerryHello wrote: »
    Kyno wrote: »
    JerryHello wrote: »
    3pourr2 wrote: »
    nickshanks wrote: »
    I am wondering how you were able to get away with not providing this information already. Since buying packs constitutes a form of gambling and you are legally required to disclose the odds (at least here, in the EU), I just assumed you already did, somewhere (not being a pay-to-play user, I never looked too hard in the packs area). CG_Carrie, can you explain? Is there some sort of grace period? How come these data were not public before?

    In US they worked around by using crystal purchases not counting same as paying cash.

    Not entirely true. Every other Gacha game was forced to be transparent with the drop rates when Apple enacted a new policy month's ago. It's odd that this game is just now posting those rates...Also a lot other countries are clamping down on mobile gacha (mystery box) style games because of the gambling aspect. This game which only has a global version is ultimately subject to all those legal changes.

    You should go look at that again. Apple made a valed gesture and that is all. They specifically worded it so companies would have huge loopholes and could walk right through. This and many other games are in no way violating the changes that Apple made by keeping it business as usual from before Apple made that change.

    It wasn't a veiled gesture...In March Apple prevented multiple games that failed to comply by the deadline or didnt comply enough from applying their updates in the IOS store. It also resulted in other games postponing their own updates until they were in compliance. Nintendo's - Fire Emblem Heroes, Square Enix's - Final Fantasy Brave Exvius and Blizzard's -Hearthstone were all affected among others.

    I'm sure there were plenty of loopholes that were exploited. I was just pointing out that it was odd that this game managed to avoid it.

    Correct me if Im Wrong here. But the difference with what you mention and here is the chance for zero , swgoh always provides an item, just cuz it’s not what you wanted quantity wise, does not make it the same as other outfits that has zero as an option on the roll

    Those games don't have zero options. You always get something. You always get a character when you summon in fire emblem or final fantasy and you always get cards in hearthstone. What you get may not be what you want, but you do get something from the roll.

    Oh ok, didn’t know that, thought that might have been the difference
  • MasterSeedy
    1236 posts Member
    edited August 2018
    Okay, FIRST, let me say that having these odds available so that we can make informed decisions about what we're purchasing is a VERY VERY GOOD THING™. Whatever decisions you make may or may not be attractive to players (and good for the game) but they are "fair" since they apply to all players equally.

    The caveat is that assumes honestly representing your decisions. I've said on these forums that I dislike listing 10 or 15 or more outcomes as "possible" drops when the average or modal drop is drastically less than what it might appear from such a listing. I expect weighting, but since we don't know how much weighting, having 1 possibility be 35%+ of the drops would seem against the spirit if listing that particular possibility equally with 14 or more other possibilities.

    Providing the link to accurate information is the cure for this. I would praise you anyway, but I feel a particular duty to praise y'all for making this change since I've criticized the opposite policy in the past.

    But SECOND

    Let me say that having you, @CG_Carrie, active in this thread having actual back-and-forth conversations is both important and good to see. Although this is far from the first time it's happened, I'd really like to see you or other folks from CG/EA more active on the forums.

    But this doesn't mean that I'm insisting you release premature information subject to change or information that you just don't think you want to release yet. This response:
    3. If you ask me one more time, that tach gland won't be the only freshly-harvested organ around here.

    is absolutely perfect. This shows some actual knowledge of and appreciation for Star Wars-gaming flavored humor. We get it that sometimes the answer to a request, even a request for information, is, "No." But it's still important to see that CG/EA is actually reading the requests and delivering an answer.

    So praise all around, but especially for CG_Carrie. Make sure that they give you a raise, CG_Carrie, and if you're in the US, make darn sure they're giving you health insurance that covers unanticipated organ harvesting. That US health insurance can be bantha poodoo.
  • Sapient2k7
    191 posts Member
    edited August 2018
    Woie wrote: »
    Well done for doing something you have been forced do by law in many places and dressing it up like you are doing a good thing for us

    Another thing is , this is just “barely” following it. Just how hard is it to display the percentage drop rate right next to the item???

    You want us to click and scroll to appropriate section every time we want to make a purchase. That shows just how sincere these efforts are in helping the consumers make the right decision.

    I don’t mind honest conversation, just say this is the new policy ; we didn’t want to do it but our hand was forced because we know if people made informed decisions we will lose money.

    I would respect you a lot if you said the truth and not tried to be a politician.
  • Chromium packs needs an overall. They are bloated with heroes. It would be nice to retire a bunch of the legacy heroes from chromium and slot more into bronze packs. Make both pack more enticing.
  • Pariah_Anchorite
    457 posts Member
    edited August 2018
    TU is short for “title update.” There’s usually an icon picture change along with it as it usually a large scale update that impacts the game engine

    Edit: Thankies for the datas
    HUTT TANK: YOU HAVE TO BRIBE WITH CRYSTALS TO PASS MY TAUNT!!!
  • Gorem
    1185 posts Member
    edited August 2018
    Why does the first page have people thanking them for this? lol. I've seen games have to do this as a mandatory thing if they are in Japan, seeing rates has become a normal thing to see in Gacha games, its not a "Step in the right direction" its them finally doing it. Honestly I never expected them to do it really unless they were forced to cause of country laws like those other games were forced too :D.

    And we already knew the rates were terrible.

    Edit: reading above, it would be interesting if this game also did banner type events, actually put some meaning into people buying chrome packs during character releases. I know in Final Fantasy Brave Exvius the weekly banners can be quite exciting if it has a hero you've been wanting and saved up for, spam those summons till you either get it or have nothing left, but at least the chances are way higher to get what you been saving in preparation for.
  • Pariah_Anchorite
    457 posts Member
    edited August 2018
    @JerryHello, I remember around the time Rex came out, you could farm up a new character by buying chromium cards. I think they lost money on it and they revamped their approach. Theoretically, you could have saved crystals for the character.
    HUTT TANK: YOU HAVE TO BRIBE WITH CRYSTALS TO PASS MY TAUNT!!!
  • When is the new mod battles
    Get good and get a Revan. Ryanwhales
  • Probably a company wide mandate stemming from battlefront 2 fiasco and increasing legal pressure. Madden started displaying pack odds this year as well although that community kinda knew the pack odds for years now as they mostly stayed the same.
    Still a good thing nonetheless.
  • When they start telling us farming droprates and telling us when they make changes to them, or equalize odds on raid rewards for all available gear instead of creating choke points, then I will start using the word transparent.
  • Wow... EA making a rash decision to display odds and make less money. Maybe now people will wise up and not waste money on 7 shards. Just wait for them to hit the store if you’re going to spend money. To be perfectly honest, this data should have been available since day 1, the odds are absolutely pathetic.
  • AleSahnDroh_1979
    722 posts Member
    edited August 2018
    Did you see the probabilities revealed? :-O

    What we always knew is now under the light of the sun....... 1299 crystals for 7 shards!
    The other outocomes have a so ridiculous probability that they are comparable to a casino gambling.....
    At least everyone should know this...
  • evoluza
    2128 posts Member
    It's not like no one didn't know the odds for good drops. I wanna see this people, needing stuff like that to know there chances are bad...
  • UdalCuain
    2842 posts Member
    edited August 2018
    It has been well documented a 7* character costs around $300 using the 5-330 packs, this isn't news and no maths was needed.

    Also, no one is forcing you to buy them.
  • How sweet:) Zero concern for what is value, very nice. So if your local supermarket increased their prices 500% you would defend them offering, "No-one is forcing you to buy their goods". It's all relevant to cost/value/service, and there are laws to protect the consumer from extortionate prices for little service/low value.
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