https://www.youtube.com/watch?v=URu0v3RnRQ4&t=945s
That's the video showing how long it took me to beat the mythic event, it pretty much says everything by itself. It's an RNG based horror show. It shouldn't take nearly 2 hours to beat an event simply because you're relying on luck over skill or superior mods. The event should be challenging, not nearly impossible. And this is infuriating.
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G12 Thrawn. G12+ Palpatine with Zeta unique, and G12 vader G10 vader, and G8 stormtrooper (yeah okay that last one I don't care about I expect him to be obliterated) should be able to at least survive for a moment. I had times last night when I was trying it where I never even got a turn. Same mods and everything. It's not even skillbased, just RNG.
2 vaders couldn't get the job done?
But, since I don't want to derail your thread, I'll just say:
TL;DR - Not the worst thing.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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OH !^#^$^# TYPO MEANT TO SAY TARKIN
I agree, Ships 2.0 wins the "worst part of this game" award. I just said this event ranks pretty high up their too. I completely agree with you though, ships 2.0 is even worse about RNG than this event
If I can get that done, it's not too much of a problem. But considering that I run ep, vader, and thrawn, in arena and have arena mods on them, there is no way that the enemy Phoenix should be getting multiple turns before I even get to go. Even with preloaded tm, my vader should be going after they get the first turn with all the bonus speed he gets. So the speed for the seems ridiculously high.
I have also toyed with running shore trooper instead of tfp but that does no good at all. Part of it is because he's a bit squishy because he isn't geared up enough but that isn't my issue. The isdue I have is that his taunt seems to have no effect. And I'm not talking about it being dispelled. They just seem to ignore it and attack whomever they want while he's taunting. I never get that ability with Phoenix so why does the Phoenix team on this event get that ability?
Just seems like bad design.
This. There are several times in my almost two hours of footage where they do things they shouldn't be capable of doing. If I remember correctly Sabine went for like 2 or 3 turns in a row on one occasion. Ezra was ignoring cooldowns on flourish a couple of times as well. It's infuriating.
Yeah didn't take me 2 hrs but I completely agree the mechanics are broken. It shouldn't be that rng dependent to even get a turn with more than 2 characters when 3 out of the 5 were maxed out arena meta characters when the event came out.
What's most irritating in my opinion is that Phoenix is meant to counter a thrawn lead, whether it was intentional or not, so the odds are stacked against us from the start with just the leadership. We should have the option to use another leader. I can think of several empire leaders that would've been better for the job. Vader and palpatine being the top two. Tarkin also would've been okay. Anything but thrawn. His lead is good against a lot of other teams EXCEPT FOR PHOENIX.
with who what levels? ty
You're both either full of crap or just incredibly lucky. It took me hours. I started attempting to beat it before I started recording and in total it took probably 3 hours. At least 2-3 characters died before I even got a turn. and when I did get a turn, usually I was still done for
I did it with g12, 7 star, Thrawn, Palp, Vader, Tarkin, and then once with TFP and once with a g8 Shoretrooper. It took several tries each time, but I was using mediocre mods (+80ish speed on most characters) and not the perfect setup as far as character selection. It took some good rng and good strategy. I’m just happy I was able to do it all considering the team composition I was using was not the ideal composition.
Also, it wasn’t terribly difficult to figure out if a run had a shot or not, meaning I could forfeit on my first turn if rng was not on my side and a character got killed before I could go. That meant I didn’t have to spend a ton of time on it. One of the things that made it take so long for the OP was playing out runs that obviously had no shot. If you lose a couple characters before you’ve killed even one Phoenix member, just forfeit and go again. This would have cut down the time it took tremendously.
https://swgoh.gg/p/137721834/characters/?f=Empire
Thrawn, Vader, EP, GMT, Shoretrooper.