Hmm good question, the update just says they changed it to always be 50%. It looks like that caused them to redo every upgrade to the ability to be a weak 5% damage upgrade and took out the cd reduction upgrade. That definitely should have been made more clear if it's intentional
Thanks for bringing this to our attention, this is a bug and Sabine's Darksaber Strike should be a 2 turn cooldown at all levels after yesterday's patch.
Previously, you needed to upgrade the skill to get the cooldown reduction but when we changed the kit the default 3 turn cooldown is incorrectly being used across the board. I'll make a Known Issues post shortly
Haha. I was thinking to myself earlier today, hey, this has been the first patch where CG didnt mess up something. No Known issues post... And here we go
Hello, just looking here to see that this was flagged as a bug and the increase to her cooldown was unintentional, but it has been at least 20 days since this was seen and there still, to my knowledge, has been no mention of fixing this. Is there an ETA of when we should expect this to be fixed? Having a character not WAI for almost a month after the bug was noticed does not seem to be reasonable.
Hello, just looking here to see that this was flagged as a bug and the increase to her cooldown was unintentional, but it has been at least 20 days since this was seen and there still, to my knowledge, has been no mention of fixing this. Is there an ETA of when we should expect this to be fixed? Having a character not WAI for almost a month after the bug was noticed does not seem to be reasonable.
Replies
Thanks for bringing this to our attention, this is a bug and Sabine's Darksaber Strike should be a 2 turn cooldown at all levels after yesterday's patch.
Previously, you needed to upgrade the skill to get the cooldown reduction but when we changed the kit the default 3 turn cooldown is incorrectly being used across the board. I'll make a Known Issues post shortly
It was fixed in the 9/26 Content Update.