Correct he doesnt shoot first, but he does get his bonus turn, as described by his ability.
The ability name says “Shoots first” and it says “...bonus turn at the start...”. The name and the “at the start” implies he’s first. In this case he doesn’t shoot first nor when he goes is it “at the start”. One can argue against WAI quite easily in this case.
so the ability "Shoots First" doesn't necessarily shoot first?
When you click on that Events button, throw everything about normal gameplay out the window. Sometimes CG adjusts mechanics, sometimes they don't. Never assume all will be routine and you'll never be surprised. Also, by "surprised" I don't mean "disappointed." The two are distinct.
Correct he doesnt shoot first, but he does get his bonus turn, as described by his ability.
The ability name says “Shoots first” and it says “...bonus turn at the start...”. The name and the “at the start” implies he’s first. In this case he doesn’t shoot first nor when he goes is it “at the start”. One can argue against WAI quite easily in this case.
He gets the bonus turn at the beginning of the match. A turn in this game is denoted by 100% TM. The name is a title and not a description of how the ability will work, that's what the description is for.
As always when multiple toons have 100% TM, there is no guarantee who will go first, although I suspect when event toons have this coded they will go before our side, but still in an order determined by RNG.
Then don't call it "shoots first" Call it "Shoots first when the AI, or when we, feel like letting you shoot first to make it more/less difficult" It might be a bit long, but I'm sure you could fit all that in the name, right?
Look. It gives some pre loaded TM to make it competitive. Normally in ALL other modes, he shoots first. I mean, do you want them to deposit the rewards into your account and count it as participation?
He doesn't stun 100% like he should, still 3* it without to much hassle, but the fixed Opponent's goes first, is really an annoying and uninventive way to make the battles harder
I'm Danish , Leader of the Space Slug Alliance , living the SlugLife , My collection
Cannon is more than 100% clear. For years it has been well established, Han always shoots first ALWAYS.
Not in-game, at least. In every scenario where multiple toons can start at 100% TM, it's random which one goes first. Eg in TW going against a preloaded team and various PvE events with preloaded TM.
Cannon is more than 100% clear. For years it has been well established, Han always shoots first ALWAYS.
Not in-game, at least. In every scenario where multiple toons can start at 100% TM, it's random which one goes first. Eg in TW going against a preloaded team and various PvE events with preloaded TM.
Seems this issue is like the thrawn one, that just got fixed , if han's ability says he goes first , not he gets 100% tm, it needs to be made clearer. Because he is supposed to go first then , not just be one of however many have 100% tm, just my opinion though.
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
I'm Danish , Leader of the Space Slug Alliance , living the SlugLife , My collection
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
Say that to GMY and his new immediate bonus turn, witch show it's possible to avoid the TM raffle
I know he is working on TM, as when he got that skill, it didn't matter as he would always go first and it was most likely the easiest way to code it, But with all that stuff that has happened in the game since, the title of the skill is somewhat getting more and more a false statement
as it stands now it's not a bug, but an outdated mechanic that might needs to be looked at
I'm Danish , Leader of the Space Slug Alliance , living the SlugLife , My collection
Say that to GMY and his new immediate bonus turn, witch show it's possible to avoid the TM raffle
I know he is working on TM, as when he got that skill, it didn't matter as he would always go first and it was most likely the easiest way to code it, But with all that stuff that has happened in the game since, the title of the skill is somewhat getting more and more a false statement
as it stands now it's not a bug, but an outdated mechanic that might needs to be looked at
Correct it can be, when it is stated as such in the description. There is no such statements in Hans ability description.
Even GMY works on TM, he is just not subject to the coin toss of multiple toons.
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
Not to be too picky , but taking a bonus turn at the start of each encouter means going before turns start , which means no one elses turn meter should have moved. Or else if he goes after someone , how is that a bonus turn? Its not like he then goes twice when its his turn ? Where did his bonus turn go ? Because if i understand correctly , those toons who did go first are already accruing new tm , so where is the bonus ? I could be wrong idk?
Maybe it would it help to imagine that in these events, the enemy doesn’t have “ pre-loaded turn meter” but instead also gets a bonus turn each? Comes out to the same thing. Anecdotally, I’ve had GMY not get his 2nd turn right away in the ground assault event a couple of times, and I’m not sure but I think a couple of times in the smuggler event, Han didn’t go first, but also didn’t go last in the pre-loaded round. The coinflip might be going on here as well... pretty sure I saw him go, maybe, third, at one point.
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
Not to be too picky , but taking a bonus turn at the start of each encouter means going before turns start , which means no one elses turn meter should have moved. Or else if he goes after someone , how is that a bonus turn? Its not like he then goes twice when its his turn ? Where did his bonus turn go ? Because if i understand correctly , those toons who did go first are already accruing new tm , so where is the bonus ? I could be wrong idk?
Taking a turn at the start of an encounter in this game means getting 100% TM, as this is the only way to take a turn according to the game mechanics. Unless stated otherwise, all toons with 100% TM are subject to the coin flip. This is only recently changed from all toons without exception, with the Thrawn and GMY changes, both of which are to match the stated (or changed) ability description.
In some situations multiple toons can have 100% TM at the start of the event, i.e. - TM loaded event toons, TM loaded TW matches, and GW.
Unfortunately there is no wording in Hans current ability description to allow him to avoid the coin flip mechanics for 100% TM. Maybe that will change, but as of right now, that is the way it is described.
His bonus turn comes from the fact that he did not gain his 100% TM "naturally", hence bonus.
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
Not to be too picky , but taking a bonus turn at the start of each encouter means going before turns start , which means no one elses turn meter should have moved. Or else if he goes after someone , how is that a bonus turn? Its not like he then goes twice when its his turn ? Where did his bonus turn go ? Because if i understand correctly , those toons who did go first are already accruing new tm , so where is the bonus ? I could be wrong idk?
Taking a turn at the start of an encounter in this game means getting 100% TM, as this is the only way to take a turn according to the game mechanics. Unless stated otherwise, all toons with 100% TM are subject to the coin flip. This is only recently changed from all toons without exception, with the Thrawn and GMY changes, both of which are to match the stated (or changed) ability description.
In some situations multiple toons can have 100% TM at the start of the event, i.e. - TM loaded event toons, TM loaded TW matches, and GW.
Unfortunately there is no wording in Hans current ability description to allow him to avoid the coin flip mechanics for 100% TM. Maybe that will change, but as of right now, that is the way it is described.
His bonus turn comes from the fact that he did not gain his 100% TM "naturally", hence bonus.
Errh the title "Shoots First"
I'm Danish , Leader of the Space Slug Alliance , living the SlugLife , My collection
Ok. To overly simplify it so everyone gets it: think how Han vs Han works... Regardless of their speed from mods, gear etc. They both have "Shoot First".
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
Not to be too picky , but taking a bonus turn at the start of each encouter means going before turns start , which means no one elses turn meter should have moved. Or else if he goes after someone , how is that a bonus turn? Its not like he then goes twice when its his turn ? Where did his bonus turn go ? Because if i understand correctly , those toons who did go first are already accruing new tm , so where is the bonus ? I could be wrong idk?
Taking a turn at the start of an encounter in this game means getting 100% TM, as this is the only way to take a turn according to the game mechanics. Unless stated otherwise, all toons with 100% TM are subject to the coin flip. This is only recently changed from all toons without exception, with the Thrawn and GMY changes, both of which are to match the stated (or changed) ability description.
In some situations multiple toons can have 100% TM at the start of the event, i.e. - TM loaded event toons, TM loaded TW matches, and GW.
Unfortunately there is no wording in Hans current ability description to allow him to avoid the coin flip mechanics for 100% TM. Maybe that will change, but as of right now, that is the way it is described.
His bonus turn comes from the fact that he did not gain his 100% TM "naturally", hence bonus.
Errh the title "Shoots First"
The title is not the description of the ability.
ever seen "lord of hunger" eat anything?..... me either.
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
Not to be too picky , but taking a bonus turn at the start of each encouter means going before turns start , which means no one elses turn meter should have moved. Or else if he goes after someone , how is that a bonus turn? Its not like he then goes twice when its his turn ? Where did his bonus turn go ? Because if i understand correctly , those toons who did go first are already accruing new tm , so where is the bonus ? I could be wrong idk?
Taking a turn at the start of an encounter in this game means getting 100% TM, as this is the only way to take a turn according to the game mechanics. Unless stated otherwise, all toons with 100% TM are subject to the coin flip. This is only recently changed from all toons without exception, with the Thrawn and GMY changes, both of which are to match the stated (or changed) ability description.
In some situations multiple toons can have 100% TM at the start of the event, i.e. - TM loaded event toons, TM loaded TW matches, and GW.
Unfortunately there is no wording in Hans current ability description to allow him to avoid the coin flip mechanics for 100% TM. Maybe that will change, but as of right now, that is the way it is described.
His bonus turn comes from the fact that he did not gain his 100% TM "naturally", hence bonus.
Errh the title "Shoots First"
The title is not the description of the ability.
ever seen "lord of hunger" eat anything?..... me either.
If they put an animation of nihilus eating a cheeseburger between p1 & 2 of the sith raid, that would be awesome.
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
You’re wrong in saying this, otherwise certain events that force the opposing team to get two FULL rounds of turns right off the bat would still be subject to this RNG roll and they’re not.
We’re all aware of what the description says. Beating it into our heads isn’t going to change the INTENT of “shoots first.”
Also, “bonus turn at the start” implies he goes first no matter what, much like Thrawn’s swap and GMY’s bonus turn makes the toon take an immediate turn. Specifically how they switched Thrawn’a swap to do this, it proves that 100% turn meter is not the only way to take a turn, as you say.
You can quote description all day, but it doesn’t change the fact Shoots First should shoot first, and you know it. Your “lord of hunger” comparison is moot, as Lord of Hunger is a metaphorical title for a Sith Lord, not a direct ability. He’s not called Han “Shoots First” Solo.
Replies
The ability name says “Shoots first” and it says “...bonus turn at the start...”. The name and the “at the start” implies he’s first. In this case he doesn’t shoot first nor when he goes is it “at the start”. One can argue against WAI quite easily in this case.
When you click on that Events button, throw everything about normal gameplay out the window. Sometimes CG adjusts mechanics, sometimes they don't. Never assume all will be routine and you'll never be surprised. Also, by "surprised" I don't mean "disappointed." The two are distinct.
He gets the bonus turn at the beginning of the match. A turn in this game is denoted by 100% TM. The name is a title and not a description of how the ability will work, that's what the description is for.
As always when multiple toons have 100% TM, there is no guarantee who will go first, although I suspect when event toons have this coded they will go before our side, but still in an order determined by RNG.
If you don’t know why Han Solo has an ability called “shoots first” at this point, I don’t know what to tell you.
I think it’s fine. I got it my first try.
The OP was just being funny. Not serious lol
Not in-game, at least. In every scenario where multiple toons can start at 100% TM, it's random which one goes first. Eg in TW going against a preloaded team and various PvE events with preloaded TM.
Discord: Iona Starbound#5299
Seems this issue is like the thrawn one, that just got fixed , if han's ability says he goes first , not he gets 100% tm, it needs to be made clearer. Because he is supposed to go first then , not just be one of however many have 100% tm, just my opinion though.
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
I know he is working on TM, as when he got that skill, it didn't matter as he would always go first and it was most likely the easiest way to code it, But with all that stuff that has happened in the game since, the title of the skill is somewhat getting more and more a false statement
as it stands now it's not a bug, but an outdated mechanic that might needs to be looked at
Correct it can be, when it is stated as such in the description. There is no such statements in Hans ability description.
Even GMY works on TM, he is just not subject to the coin toss of multiple toons.
Not to be too picky , but taking a bonus turn at the start of each encouter means going before turns start , which means no one elses turn meter should have moved. Or else if he goes after someone , how is that a bonus turn? Its not like he then goes twice when its his turn ? Where did his bonus turn go ? Because if i understand correctly , those toons who did go first are already accruing new tm , so where is the bonus ? I could be wrong idk?
Edited for typos. I have fat thumbs
Taking a turn at the start of an encounter in this game means getting 100% TM, as this is the only way to take a turn according to the game mechanics. Unless stated otherwise, all toons with 100% TM are subject to the coin flip. This is only recently changed from all toons without exception, with the Thrawn and GMY changes, both of which are to match the stated (or changed) ability description.
In some situations multiple toons can have 100% TM at the start of the event, i.e. - TM loaded event toons, TM loaded TW matches, and GW.
Unfortunately there is no wording in Hans current ability description to allow him to avoid the coin flip mechanics for 100% TM. Maybe that will change, but as of right now, that is the way it is described.
His bonus turn comes from the fact that he did not gain his 100% TM "naturally", hence bonus.
Errh the title "Shoots First"
The game flips a coin.
The title is not the description of the ability.
ever seen "lord of hunger" eat anything?..... me either.
If they put an animation of nihilus eating a cheeseburger between p1 & 2 of the sith raid, that would be awesome.
This
You’re wrong in saying this, otherwise certain events that force the opposing team to get two FULL rounds of turns right off the bat would still be subject to this RNG roll and they’re not.
We’re all aware of what the description says. Beating it into our heads isn’t going to change the INTENT of “shoots first.”
Also, “bonus turn at the start” implies he goes first no matter what, much like Thrawn’s swap and GMY’s bonus turn makes the toon take an immediate turn. Specifically how they switched Thrawn’a swap to do this, it proves that 100% turn meter is not the only way to take a turn, as you say.
You can quote description all day, but it doesn’t change the fact Shoots First should shoot first, and you know it. Your “lord of hunger” comparison is moot, as Lord of Hunger is a metaphorical title for a Sith Lord, not a direct ability. He’s not called Han “Shoots First” Solo.