Gravy275 wrote: »
Unfortunately nothing has changed…Territorial War Match Making again at its worst.
Our guild with 11 GLs in game (some have not signed up because they are fed up with this system) are facing 23 GLs… I do not need to express again and again and again that dear CG this is not they way match making should work.
More and more of our guild are turning away from the TWs and I can absolutely understand… why arenyou fixing this problem?
With a greater incentive placed on victory, it is important that we address matchmaking and ensure Guilds are paired against fair opponents. Today’s Update reworks the matchmaking system in Territory Wars to more accurately calculate the amount of power a Guild is bringing to the holotable. Our goal with these changes is to create a more fair and balanced experience long term. This system better accounts for guilds that bring a smaller number of powerful players. Additionally, the system takes loss streaks into account during matchmaking. You might also notice that cross-divisional matchups can now occur to help smooth the transition between Divisions. (Note that the number of Defenses needed is determined by the lower Division’s Guild but each Guild’s prize pool is determined by its own specific Division.)
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That's **** tough. Sorry to hear about your guild. It's no fun being faced with such a deficit of GLs.We must continue to press the point that many of the PvP elements in this game need an overhaul on their match making mechanics - you only need to look at GAC for example.
Fortunately to compensate for this matchup my main's guild merely got sandbagged by 90m and are playing against a top 100 guild
We have 45 players joined with 26 GLs between us all. Perry normal amount of joins for us.
They have 39-40 players joined. (20 teams per area)
Their guild swgoh.gg has profiles for 42 of their 47 players. It shows they have 66 GLs among the 42 with profiles. There may be more GLs in the other 5 members, who knows.
Let's be generous in our matchmaking and say that they only had 39 players joined, and 3 of the 42 gg profiles that didn't join have 5 GLs each to remove 15 of their GLs.
That's still at least 41 GLs to our 26.
They could have filled 2 whole territories with GLs. They didn't need to of course. They can just put down half and be safe knowing we can't clear 20 if we put any down on d.
A ridiculous match with a forgone conclusion no matter what we do.
I think the solution to this problem might be adding more tiers like it is done in GAC. When a few players doesn't join and we are in the 200-225 mil gp tier we got good matches. The problem occurs especially in the highest tier(225mil+).
So adding 225-250,250-275,275-300,300-350,>350 tiers might be the solution IMO.
5 GL against 25 GL
I know @CG_SBCrumb_MINI & @CG_Doja_Fett_MINI are often peppered with negative comments because of this issue but in essence it isn't their fault.
Lets have an open conversation on this issue, lets see it discussed more as an issue and see some evidence it is being looked at, use us as players, talk to us as players. The biggest issue right now is we feel we are being ignored...
Can you help us:
@CubsFan2016, AhnaldT101 and APGAINS to mention just a few
This has become nothing short of a total embarrassment now. I'd love to know how many TWs are effectively "decided" the moment the match is made. It's become a shadow of the game mode it once was.
Date of TW: 9/20/21-9/22/2021
Your Guild’s GP: 33M
Opposing team’s GP: 52M
# of my guild members who joined: 34
# of opposing guild members who joined: ?
First of all, cool name. If only Jedi Hulk was a GL
so if you had 34 joined that would have been 17 per territory, the lowest there can be is 13... I suspect you had somewhere close to 13 which means 26 of them joined but you can go back into review and it will confirm the number of squads per territory...
For a 34m Guild to face GL's is truly the type of issue we want to highlight
If you want any advice please don't hesitate allycode is: 496382617 & Discord: Nate Mando Tiffer#0662
I am sure @DarjeloSalas would also be willing to support you with any queries, he's bigger and badder than I am ;-)
@DarjeloSalas exactly, none of these are developers, I just know Kyno has actually listened and fed back in a meaningful way but the other 2 they are the front men and I respect them as their job is tough...
As always, lets keep them informed, let them know as long as the issue remains we won't be quiet
We will demand 3 CWC shards as compensation
So that is what a more fair matchmaking looks like, really? With 49 teams per zones to set? How in hell do we have the slimest chance of not even winning but clearing the board?
I am TW officer and just spent the night setting up defenses, for nothing. I don't see how this could enforce player engagment.
And of course you guys do it other the week-end and we don't hear a thing from you...
When: 1-3 Oct 2021
GP: 275m vs 317m
Active GP: 263m vs 317m
Joined: 46/50 vs 50/50
Defenses to be set: 37
I've talked with opponent's officer to get how many they joined.
TW from 30.09.21 - 03.10.21
Our guild: Clan Stardust
Sign-up players: 48 (out of 50)
Active GP: 249.9m (out of 256.3m)
Opponent guild: Aussie dads
Signed-up players: 37 (out of 44)
Active GP: 196m (out of 230m)
total relic GLs: 35 to 18
Anyone can see that this cannot be a fair matchup.
We had more active GP than they have total, even if everyone had signed up.
Edit: We fully cleared them in 06:35 h - our record to date was about 12h (or so).
And while they weren't too active on the attack, some of that can be attributed to knowing it wouldn't help. They ended at 1 territory.
Summary: This was not only our quickest full clean, it was also the most decisive victory at 10:1 territories.
Conclusion: The new matchmaking is worse than the old, and that was already bad
Dt Rogues vs Shattered Order
310mil GP vs 360 Mil GP
46 members joined vs 37 members joined
total GLs 86 vs 172 MORE THAN DOUBLE
GLs with ultimate 74 vs 158
Its getting more difficult to beat GLs without another GL and we get a matchup that they have double our number. It was doomed from the get go.
We don't even stand a chance at beating them