Fairly successful FTP player in the midst of starring up QGJ. I certainly appreciate his potential value on an arena team. And of course on a Jedi team his value a leader is obvious. But on a more typical/competitive FTP arena team, there will be at most one other Jedi (lumi). Yes, speed is king in the current meta, but, given other leader options, do you really want to pick a leader ability that only helps one or two team members?
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QGJ's assist skill makes the assisting character deal +75% extra damage. That's devastating.
Yoda also with QJC lead.
I used to use lumi as lead but the evasion is too low for non Jedi. Can't wait for dookus leadership to get fixed though, that one should be great in theory.
To follow up - and it may be a moot point, as the meta will likely shift before I can get QGJ to 7* - for a FTP player without the hard to farm fast heavy hitters, what does the rest of the team look like? GS for sure. Dooku most likely. For the other 2 slots:
Lumi - fast with a QGJ lead, decent basic, good special, and a big help if she gets a heal off with everyone still alive.
88 - heavy hitter but slow and low HP.
86 - nice special, more HP than 88, fairly hard hitting basic, but also slow.
Sid - fast but weak hitter, healing immunity not that big a deal in the current meta.
Poogle - fairly fast, great special but weak hitter.
Phasma - slow, weak basic attack, but two great specials.
Yoda - fast, decent basic, nice specials - if I can get him to 7 and gear him up.
Can't think of anyone else (among realistic FTP heroes) who would be a good fit.
Thoughts/advice?
I'm running mostly common players but I've been farming and working on some other characters for a while now and I'll replace my common players once they're strong enough
if only imagination was rewarded with credits, I'd work harder on it. It doesn't, so people go with what provides higher win rate.
One important thing about having QGJ ready is that his speed boost will go to all players in the end game...not just Jedi. That would be a huge plus!! Also, if you have serious big hitters in line with him when he does his first attack (FOTP, GS, Lumi bc of the Jedi damage boost) then he can one shot an enemy toon right off the bat. Just don't attack Sid first. Lol
hope this helps answer your question.
It works and is worth it. No imagination needed when the importance of speed is a fact.
Another topic if it should be like this.
+1
The incentives don't encourage creativity. I have a block nite where I write doodles, and a sleep log that I sometimes use. In Arena I use a bit of creativity too, but hate sliding beyond top 50+. It's a roller-coaster down the ranks of you don't stay high enough. High enough is Civil as most just want their rewards at their Time zone moment.
Lot of people fall in the trap of believing that leaders must be applied to the whole team to be worth it, and that is why we have been trapped so long into Phasma and Sid, because they are generic useful.
It is such a false assumption.... One very well sinergized team, that has survived different metas, is Droids. HK47 only give bonuses to two other squad members, 88 and 86. Some versions only include 86 (the other is Geo, plus Poggle and Poe). Lead by 47, 86 has good crit chance, 30% TM in a crit, and an assist. Guess what? Geo has good crit chance, % TM on crits, and an assist.
Let's suppose CG release a Jedi with 120something speed, strong damage, TM on a crit, good crit chance, and an assist. Let's call him Geonosian Jedi. With QGJ lead, he finish with 149 speed, a strong assist, good HP and damage. Would you think is it worth it? I think most people would. And that Jedi, under QGJ Lead, is exactly like Geo (except he would be worse to kill Sid).
Sinergy os not the same than faction. Dooku has great sinergy with Phasma because he gains TM and extra damage when called as an assist. He doesn't need to be FO for that.
People who think Geo or Rey do not sinergize with QGJ do so because they think in factions. They think aQGJ team is a Jedi team. Not necesarely. Many QGJ Lead teams are sinergized around speed and damage, not around being a Jedi. Just like High HP with AOE teams are sinergized around dudes with HP and AOE, even if they come from different factions
The most amazing teams are those that look like "Meh", to the just show you how wrong you where - you then need to go back and reassess what happened as that's the only way to play. For example, some of the double young teams with Poogle and Kylo Phasma (and Poe + Han) where very fun. Unless you exactly know Han must die first before he taunts, and exactly what to bring, you will lose. Unfortunately, they have some weakness that they remain very niche. But they pull chars from very diverse places.