Devs, could you please adjust Mace Windu's Endurance AI move priority?

The endurance behaves very oddly sometimes on defense. The AI will choose to use Hold Fast SA to give taunt to a tank that is already taunting. This is a waste of a move as usually the tank has ways of recovering protection. If there is a tank taunting by the time Endurance takes its first turn, could an adjustment be made to give priority to Fortune favors the Bold SA being used in the starting move so that Endurance fleets can hold better on defense? Right now it makes little sense to give a tank like Biggs or Bossk taunt since they are usually taunting by the time Endurance goes because of its slow speed. In my opinion, the Fortune Favors the Bold SA on Endurance is what makes the republic fleet much harder to take out and gives it the tankiness it needs to compete in fleet arena. Also could an adjustment be made where the Endurance will always use its SA's if they are available instead of its basic ability? i've noticed that it will use its basic attack when it has access to Hold Fast or Fortune Favors the Bold. Thanks!
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