Can someone please help me understand the mechanics of speed in squad arena?
I use a ZPalp lead, and he’s got got good speed mods. I check before battles, and I like to attack Empire teams with Palp leads, but I make sure the opposing Palp’s speed is below mine. However, for a reason I do not understand, my Palp hardly ever goes off before the other/defending Palp. In fact, my ZPalp doesn’t even go off until after some of the slower toons on my own teams.
Is there some type of hamstringing mechanic that delays certain toons (specifically, the leader)? There’s obviously something about Arena mechanics I do not understand.
Thanks in advance.
I am the jedi dog battle droid C-3PO could not kill.
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Thanks