I thought all of the characters from launch who were never updated or given a faction pass (cough cough jedi) had no use. I was wrong. Aayla Secura is a nuisance to enemy teams under a Revan lead. Does the best Revan team include her? I'm not sure, but it's close. The AI seems to always target traya with marked so Aayla's stuns can't be cleansed. On top of that she gets increased critical chance under Revan so she can stun more, her counter attacks hit harder, and she recovers protection when she counter attacks. Do you guys think the best jedi team includes her?
0
Replies
It's almost like what the sith need is crit hit immunity.
Or, Ezra uses Watch and Learn: Aayla attacks, Ezra attacks twice, then Aayla's attack triggers an assist call to Ezra again. He attacks twice more with +50%.
If you get good AI chance with her basic she can call Yoda to assist and Yoda already deals about 40000 dmg on basic with all the Bastilla buffs. Add the 35% out of turn increased dmg from Revan lead with 50% from Aayla that almost doubles that. Plus there's other stats from a revan lead besides that. He'd one hit most characters. If you get jackpot probabilitys for the assist on her basic and stuns, then she's out of question the best choice for a fifth jedi. But then on the other hand, you can get have a crappy match where you barely get any stuns or assists. My point is, if your lucky, she can single-handedly win you a match on defense if you have good luck.
It is 4th stun on the team
It is tied tocritical hit not potency
While a crit is the trigger for the stun, the stun will still need to pass the ten check.
I always felt that QGJ's biggest weakness was his complete lack of health steal. Maybe he has some now, idk.
Yeah, QGJ pretty much requires a healer on the team. At least there several decent Jedi healers.
The multitool at g12 gives him 5%, but that doesn't do much as his damage is pretty low. I've got him at g12 +1 (wristband) with an offense set and +36% cd triangle and his best unmodified crit damage is 15k (2nd special) which would only give him 750 health back. Normal damage is closer to 6-8k, which is a negligible 300-400 health (on 17k max health).
Mob Enforcer cries laughing.
@Iy4oy4s
Eggnoghog kills lobot with abrasive stunning