"your choice tiered difficulty"

Have you guys considered spicing up GW for those that have completed 150 waves by adding a scaling 1-10 difficulty and make the corresponding loot better with increased difficulty? Right now it's a very bland but easy (not complaining) feature in the game. Risk vs Reward could be fun.

You could even make it 20 nodes with the last nodes being nearly impossible but the fact that players made it to 16/20 on difficulty 9 could be a bragging right within the guild. Might be fun and again, it's the players choice on difficulty.
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