General Grievous Rework

Tony12345
98 posts Member
edited January 2019
General Grievous
Dark Side, Attacker, Droid, Separatist
Brutal Attacker that cuts down defensive enemies while granting buffs and bonuses to droids and separatist; although he hates being called a droid, he counts as one in combat.

Furious Assault (Basic): Deal physical damage to target enemy. This attack can’t be countered or evaded. If the target is taunting, this attack has 100% critical chance.

Grievous Wounds (Special, Cooldown of 4): Deal physical damage to all enemies with a 65% chance to inflict Healing Immunity for 2 turns.

Sinister Laugh (Special, Cooldown of 4): Remove 35% turn meter on all enemies with an 80% chance to inflict buff immunity for 2 turns. All droid allies gain 5% turn meter for each debuffed enemy. If present, force a random jedi enemy to taunt until the end of Grievous’ next turn.

Daunting Presence (Leader, Zeta): Enemies have -30% critical chance and -50 critical damage. Droid allies have a 50% chance to daze the targeted enemy for 1 turn whenever they use their basic during their turn. Each separatist ally has a 70% chance to assist whenever an ally uses a special, limited to 1 per turn and dealing 30% less damage . Sinister Laugh has a 50% chance to call forth one of the following allies at random (maximum of 5 total allies): B1 Battle Droid, IG 100 Magnaguard, B2 Battle Droid, or Droideka.

Tactical Retreat (Unique, Zeta): Grievous has bonus +10% max health for each living droid. If IG-100 Magna Guard is present he too gains this bonus. Whenever Grievous’ Health falls below 50%, Grevious dispels all negative status effects on himself and gains heal over time and evasion up for 2 turns. In addition all droid allies gain the following buffs for 2 turns based on their roles. Attacker: Offense up and critical chance up; Tank: Taunt, Defense up, and Retribution; Support/Healer: Speed up and Potency up.
Post edited by Tony12345 on

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