BFs payout says he gets bonus defense penetration equal to 200% of his defense penetration.... Which is zero. I have him maxed on gear. Is this meant to read as armor penetration, which is 203? That would make much more sense. Perhaps I'm missing something.
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Defense is a catch-all term for Armor and Resistance. So if something boosts your Defense Penetration, it means that it equally boosts both Armor Penetration and Resistance Penetration.
There is no charater stat for defense penetration. the stat to look at depends on what type of damage the character deals.
in the case of Boba Fett, currently he only deals physical damage so the only one that matters for him is armor penetration which is not 0
Looks like defense penetration and armor penetration to me
Neat, I never noticed that. But the answer is still the same. If there was a way to raise Defense Penetration through gear or mods, it would show up there on the character screen.
Just like how there’s no Defense stat at all, but mods that increase Defense will increase Armor and Resistance.
That must be something new with a recent update.
as you see below it does nothing to that stat
my guess is they are trying to get away from modding both stats with Uniques and buffs so building in another way to that
No problem
it is not a typo really since that have always set it that way, same as robot dog. easier to say defense penetration in case they change things in the future
He get armor penetration
no gear gives offense, defense, defense penetration
they give
physical damage, special damage, armor, resistance, armor penetration, resistance penetration
most likely the new stat is so they can do things in the background easier.
Armor penetration is its own stat
basically ignore that defense penetration stat completely.
don't make it harder than it is.
physical damage is mitigated by armor
special damage is mitigated by resistance
armor penetration ignores some armor
resistance penetration ignores some resistance
if you are hell bent at looking at that defense penetration stat look at it this way
final armor/resistance penetration = base armor/resistance penetration + (base armor/resistance penetration x defense penetration%)
same way offense up works
final physical/special damage = base physical/special damage + (base physical/special damage x offense up%)
208 = 208 + (208 x 0)
208 = 208 + 0
208
What am I missing? Has it been that long that I've forgotten some basic math somewhere?
So with the payout
If you see the mechanics shot I posted above it does nothing with the defense penetration stat it modifies armor/resistance penetration
208 + (208 x 200%) = 624
that is why I am trying to tell you to ignore the defense penetration stat in character screen. it means nothing
The way bonus percentages is calculated is additive. So +200% doesn’t mean triple the base value, it means you add 200% to whatever the base value is. So 0+200% = 200%. That’s then applied independently to Armor Penetration and Resistance Penetration and Bob’s your uncle!
The rule of thumb is that if something is expressed as an integer (as Armor Penetration or Physical Attack are, for instance) then a % increase is multiplicative. If something is expressed as a percentage, then a % increase is additive. And if you think that’s weird..... YOU’RE RIGHT! It IS! But it works, and that’s how they’ve balanced abilities and stuff, so it’s alright!
until you see the way armor and resistance are shown in game then it all gets confusing
I really don't think it was needed for the defense penetration unique as defense penetration was around as a buff way back in the days of phasma Orginal release (advantage was originally boosted defense penetration), and it is not used in the 2 (I think only 2) Uniques that give boosted defense penetration.
I think they are trying to change the way they are doing things with stat mods.
I don't remember which character or ship it was but instead of it showing it changing each physical/special stat separately they had it change it as one entry
so instead of a query to modify physical crit chance and special crit chance it just modified crit chance.
So my guess is there is now a hidden %stats for offense, defense that are 0% just like the now showing defense penetration stat.
then the stats could always just be
physical/special base stat + (physical/special base stat x %modifier)
and then Uniques and buffs just add the modifier to the 0% stat.
so with 50% offense the %modifier becomes 50%
offense up and offense down modifier goes back to 0%
can cause less error in programming as it seems to be one of the things they used to miss a lot was modifying the other stat.
Yes. like offense is catch all for physical/special damage, defense is catch all for armor/resistance.
how to look at the defense penetration stat showing in charater stat screen, is it is a modifier for armor/resistance penetration stat. 0% means it adds no additional armor/resistance penetration or they are at base stats.
Also in the other thread, I tested Boba's damage in GW. I was able to calculate that it is indeed boosting his armor penetration.
P.S. Rule of thumb: Always take what scuba says as the correct answer.