A little background. Before Ships 2.0, I normally refreshed fleet. In fact, fleet was one of my favorite parts of the game. Sadly, since the "update" to having only 3 ships instead of 5 and the direct manipulation of the ship meta by CG, I have never refreshed fleet. I tried to give it the benefit of the doubt - I've tried to give it "time". But the reality is, ships now is not nearly as enjoyable as it was prior to the "update".
Primarily, because fleet battles are no longer about strategy or synergy. They have been reduced to one lucky (on unlucky) RNG-related event. Battles are now often decided in the opening moments - if certain ship lands a stun or not, or a tank somehow gets that "2% dodge" - which happens at least once per day...which seems much higher than 2%, or one ship or another crits or doesn't or a con flip on which capital ship goes first. And with only 3 starting ships, you don't have the ability, as the player, to mitigate one bad turn of events - like you could prior to the downgrade to 2.0.
Basically, ship arena decreased play ability and strategy while increasing RNG.
Poorly done. And that is why I haven't refreshed ships since 2.0 came out. Please stop trying to "fix" parts of the game that weren't broken.
Unless, of course, the goal was to have players waste less time and crystals on ship arena by making it less engaging - if that was the goal, congrats, you nailed it.
In game name: Lucas Gregory - - - -"Whale blah grump poooop." - Ouchie
In game guild: DeathStarVentDesigners - DVD for short.
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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