Galactic Wookies!

It sounds so rad, and they honestly synergize well together.
https://youtu.be/XbYDWZbExCE

Replies

  • Options
    If only they do good in arena...
    Tag me if you reply to my comment so I know I should answer you!😀 My roster: https://swgoh.gg/p/842694912/
  • Options
    Tbirds01 wrote: »
    If only they do good in arena...

    Yeah, the lack of cleanse is why i think.
  • Options
    Tbirds01 wrote: »
    If only they do good in arena...

    Yeah, the lack of cleanse is why i think.

    Yeah, makes sense. You need a cleanser.
    Tag me if you reply to my comment so I know I should answer you!😀 My roster: https://swgoh.gg/p/842694912/
  • Options
    They could use some more damage and turn meter gains too.
  • Options
    They could use some more damage and turn meter gains too.

    Vandor's special easily hits over 50k, so does vet's special. I think its mainly speed and lack of cleanse. They just make funny sounds... the only reason to run them.
  • Options
    They could use some more damage and turn meter gains too.

    Vandor's special easily hits over 50k, so does vet's special. I think its mainly speed and lack of cleanse. They just make funny sounds... the only reason to run them.

    Yeah I know but thats only 2 abilities on the whole team that can hit hard. It’d be nice if Tarfful or Merumeru was added as an attacker. The other could be a cleanser/TM generator.
  • Options
    They could use some more damage and turn meter gains too.

    Vandor's special easily hits over 50k, so does vet's special. I think its mainly speed and lack of cleanse. They just make funny sounds... the only reason to run them.

    Yeah I know but thats only 2 abilities on the whole team that can hit hard. It’d be nice if Tarfful or Merumeru was added as an attacker. The other could be a cleanser/TM generator.

    Yes tarfful!!! Add wookie as a tag and give us a leader (sorry clonechew)
  • Options
    Chewie cries:
    Waaaarrrggghhh!!
    Tag me if you reply to my comment so I know I should answer you!😀 My roster: https://swgoh.gg/p/842694912/
  • Options
    They need to add wookie synergy into CWC lead.

    Leader · Level 8
    Wookiee Resolve

    All allies have +50 Defense, and a 50% chance to gain Defense Up for 3 turns whenever they are damaged. Wookie allies have +66 tenacity, and a 66% chance to gain tenacity Up for 3 turns whenever they are damaged. Whenever a wookie ally uses a zeta'd ability the cool downs of all wookie allies are reset and all allies gain 1 stack of furball.

    Furball: Wookies gain defense equal to their potency. Wookies gain 10% crit damage or all stacks of furball on wookie allies. Wookies gain 5% crit avoidance for all stacks of furball on all allies. Furball can not be dispelled on Wookies Ewoks and Wampa.
  • Options
    Olddumper wrote: »
    They need to add wookie synergy into CWC lead.

    Leader · Level 8
    Wookiee Resolve

    All allies have +50 Defense, and a 50% chance to gain Defense Up for 3 turns whenever they are damaged. Wookie allies have +66 tenacity, and a 66% chance to gain tenacity Up for 3 turns whenever they are damaged. Whenever a wookie ally uses a zeta'd ability the cool downs of all wookie allies are reset and all allies gain 1 stack of furball.

    Furball: Wookies gain defense equal to their potency. Wookies gain 10% crit damage or all stacks of furball on wookie allies. Wookies gain 5% crit avoidance for all stacks of furball on all allies. Furball can not be dispelled on Wookies Ewoks and Wampa.

    Love it!
  • Options
    Wookies are slaves of the EMPIRE......and their females look like Bobs mom.
Sign In or Register to comment.