Hi guys,
As I'm running a (almost) Jedi-only) team (Barriss, Consular, Luminara, Kit Fisto, Chewie) I have big problems with sidious now. I doges almost every attack. Seems unplayable in pvp.
Any ideas how to change my team? I have almost every character (except Maul, old Ben, Rey, daka and anakin) but I can't train them all...so I'd like to see some tips from you guys.
I appreciate your help and sorry for my bad English
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Replies
I've had Maul for a whil and he just got better, still a bit squishy but does incredible damage, with a good healer (not Bariss now) he's great especially if you get all your opponents down to the red since kill shots reset his turn meter when you have him abilitied up.
If anything, it's EA's pricing on upgrades that scared me off as I could see it becoming a bottomless pit of expensive upgrades and what would have happened to me with my limited budget for gaming is that I'd have this half-upgraded team of misfits with no role or purpose whereas playing free has forced me to be very calculating when I farm for shards.
I did the math early on this one, If they only would have charged $5-10 for the game and then made upgrades much cheaper, most would have made purchases including myself. The pricing should have been more like $100 unlocks all the players and then all you'd have to do is upgrade players you were interested in. If they used that model, they would have made more money than the current system, where around 10% of their customers spend thousands of dollars and the other 90% spend nothing......
Yes... It seems those who spent to get those Kit fitsu, qui Gon, Barriss, Aayla, ima gun, Ben Kenobi p2w teams got smacked down hard. I've never seen a company screw over their big spenders like this. I'm a bit amazed that the f2p toons are so much stronger than the pay to win ones.
Aside from the Jedi... Even toons like cad bane are outclassed by easily farmed f2p. Amazing!
There are going to be balance changes over time. You don't play a game like this without those sorts of changes. While I agree the latest nerfs were heavy handed, people shouldn't spend money if they can't keep their expectations in line.
Not that much. Jedi's weren't nerfed, Sid was made evasive to avoid having him dead every single first turn. And Sid cannit be unlocked "easily". You may get 5 shards per day if competitive in Arena, but thise that have him starred up either used Chromium packs like hell, or rank to 10 in the Arena and can do 2.5 rounds of 5 yards per day.
Otherwise, just getting the last star will require like 20 full Arena days (if you rank higher maybe a little less). Or fully unlocking him may take 4 months (to 7 stars). So Jedi teams are safe from almost any that doesn't spend or rank top 10, for quite a while.
You can barely make an entire Sith team (Opress, Dooku, Vader, Sid, Maul). Vader is unfarmable, Maul is unfarmable, Dooku is a slow farm...Opress and Sid are the only toons easily buildable.
If facing Sid, just make sure to have a few non-Jedi in the lineup to hit him. That's the only adjustment for me. Sid is still pretty squishy against any non-Jedi and the AI doesn't use him very well.