Cham Syndulla Kit Idea

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Cham Syndulla
Light Side, Attacker, Rebel, Galactic Republic

Disastrous Shot Basic: Deal physical damage to target enemy and remove 50% turn meter, doubled if the target is the healthiest enemy. Grant advantage to a random ally for 2 turns.

DL-44 Heavy Blaster Pistol Special: Deal physical damage to target enemy and inflict daze and expose for 2 turns. All allies gain critical hit immunity for 2 turns. (Cooldown 3)

Twi’lek Resistance General Leader: All allies gain +30% potency and recover 25% health when they inflict a debuff. When an ally falls below 100% health they gain 100% turn meter and offense up for 1 turn.

Revolutionary Soldier Unique: While Cham is active, all allies gain +20% offense and have a 50% chance to dispel all debuffs from themselves when they use a special ability. At the start of Cham’s turn he recovers 5% health of his max health for each buffed ally and debuffed enemy, and all other allies recover half that amount. ZETA: Cham gains 100% counter chance and counter damage.

Replies

  • Resurrecting this old topic just to say that with the addition of Darth Talon, only one more Twi’lek is needed for a full team. Not sure if the game would want to put them together as a faction, but if so, Cham would be the ideal leader.
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