So whenever this event rolls around I always would 2 star the last tier, at minimum. Now I can’t even kill off Ezra without good RNG...the AI seems to be much faster (my Zader has 325! speed after his buff is accounted for and they still go three times before he goes 1) and they’re hitting harder.
Is this more stealth work by CG or....am I going nuts
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But his speed and ability block should be key to stop the backup plan buff. I can’t understand how even with preloaded TM, the AI goes three times before a 325 speed Vader. That means their speed is at 650?! What did they do? Use Red Stars from MSF....lmao
6 mobs insted of 5, super speed, super damage, new skills sometimes... All to be less trashy. It normal. And anoying
Plus the fact you can't run Palp lead.
Plus the fact you can't run Palp lead.
No zeta lead...finally 3*red it😆
So here:
Definition of strategy
1a(1) : the science and art of employing the political, economic, psychological, and military forces of a nation or group of nations to afford the maximum support to adopted policies in peace or war
(2) : the science and art of military command exercised to meet the enemy in combat under advantageous conditions
b : a variety of or instance of the use of strategy
2a : a careful plan or method : a clever stratagem
b : the art of devising or employing plans or stratagems toward a goal
3 : an adaptation or complex of adaptations (as of behavior, metabolism, or structure) that serves or appears to serve an important function in achieving evolutionary success
foraging strategies of insects
Now... each of these various definitions implies thought. There is no thought behind retreating 140000 times to get good rng.
It took me like 3 tries and I easily beat it and my empire isn’t that good.
No zetas besides Zarkin(I have Vader and palp leader) and I beat it with palp/Vader/DT/zarkin so no tank or arena mods. All are g12 except DT, I think he’s g10
https://swgoh.gg/p/843944478/characters/?f=Empire
Is it my mods? I'll move anything to anyone.
Is it my kill order? I've been going for Kanaan first since getting rid of him will turn off counterattacks and stop them from healing every time there's a debuff.
My general strategy has been to sit through the zillion attacks they get (Side note to the folks who think it's been buffed--look at Hera's leader ability, that's why they get so many turns) and see who's left. If just Shoretrooper dies, continue; if Shoretrooper and someone else are dead, reset retry. Vader and Tarkin usually go first, so throw out debuffs since Kanaan's heal only affects health and you're still upagainst protection; land Shock on Kanaan, just keep shooting him until he's dead--except by then all my folks are dead.
Any help you can give is appreciated. I just want this dumb event over.
I beat it with Palp, Vader, DT and, yes, really, RG. You have good Tarkin, he could be of use, mine is rather weak. I went for the squishy ones first to enable deathmark and also reduce their damage output asap, then dealt with Kanan, Zeb and Chopper at my leisure. Still took several attempts.
Alright, I'll try taking out Ezra and Sabine first, then. Hopefully changing the kill order does the trick.
I changed rosters this morning. Last time around I went with Vader, Palpatine, Shoretrooper, and Royal Guard figuring the double taunt would help. That left me with not enough damage. So I took the Guard out and put Tarkin in, and his initial debuffs really helps drop the damage for that second wave of attacks.
The one time I killed Ezra it was through a bunch of DoTs and Palpatine's unique finishing him off. If I can't finish the event this time around, I'm going to just focus up on a DoT-based strategy for the next go-around :P .
Shore is definitely a better choice than RG, I just used him because I don't have Shore geared enough.