I was trying to send this to support, but it does not seem to be working correctly.
Not sure if this is the right category for this, but I believe the game considers the grand arena to be an event. Anyway, I believe your formula for galactic power needs to be looked at and some adjustments made. I am absolutely going to get curb stomped in my current matchup. He has characters like wampa and JTR I haven't even unlocked, yet. He had a 7 star t 12 Bastilla. He has numerous more t 12 characters than I do. He has 34 zetas to my 17. I know it would be an extensive endeavor on your part, but it would seem things from the characters themselves, to skill interaction, to even mod and gear bonuses need to be given their own individual weight that more accurately reflects their true power in the game. My player id is 9hUiVUezRiCNmYKiyk0uSA if someone would like to take a look. Thank you for your time and attention.
Also, if you can look at Bossk's ship. When he is fully geared, it becomes practically undamagable, even at low star levels.
0
Replies
The matchmaking needs to be fixed. Otherwise, you'll have people quit the game entirely or sign up and not place defenses making the event in of itself unsuccessful. Both of these are already beginning to happen.
I’ve been playing for a long time, even before GP was a thing. Back then I used to like depth on my roster. I enjoyed playing galactic war using non-meta characters to just experience the variety of abilities and team synergies without having to invest too much into each hero. So when they first added GP to the game I was already relatively quite high. Not from having meta characters unlocked or having high geared and modded heroes, but from having all the trash characters up to gear 6 with mods and their abilities upgraded...
Now because of my depth I’m matched up with opponents with Treya and Revan unlocked and even 7 starred. It doesn’t make sense to match up one person that doesn’t have access to the strongest weapons in the game like Treya and Revan. To match them up against 7 people that do have those strongest meta character even unlocked. It’s like bringing a bunch of sticks to a bazooka fight... if they would have at least told us that they were going to be using GP for matchmaking then I would have been more selective with what characters I upgraded. Having a high GP was a good thing because it benefited the guild with higher rewards from territory wars so obviously everybody was encouraged to pad their GP!
I haven’t upgraded any non-meta characters for a long time now and I will only upgrade meta characters that I absolutely need. I hope they will add a way to either remove gear and ability upgrades from your characters. Or even give us a way to totally delete the characters that we don’t use anymore so we can start fresh and not unlock extra characters that we only wanted to try out to feel the fun of the game, since this padded GP gimps players with depth on their rosters.
It seems very strange that the whole matchmaking is that one arbitrary GP number. Rather then the actual strongest weapons (meta characters like Treya/Revan/Chewy) you have (or don’t have) that all your opponents have.
It’s just counter intuitive to punish the veteran players for characters they geared up in the past that now have no place in the current meta.
TL;DR Change this matchmaking system place some value on which meta characters are unlocked and gear 12’d and allow us to continue to upgrade our rosters instead of punishing us for having depth rather then keeping a low GP and only upgrading meta heroes. Or give us a way to delete useless characters that do nothing except pad our GP to pair us against opponents with more weapons and lean rosters.