I know my ships need work but it seems that no matter what I do they lose more than win. I experiment, I build them up as much as possible, although it sometimes seems nearly impossible to get the resources to build them...ship credits are hard to come by, even if you buy them with crystals you do not get many...those dastardly purple ship mats are a catch 22...you can gat a chunk when you win more blueprints for your capital ships but to win the blue prints you need to have good ships and should build them with the purple material, but wait...
I have the Executrix at 82 with level 4 to 5 on all of his ship abilities, Tarkin is at 7*s, I have Boba Fett's ship at level 80 and Boba Fett is 7* and all of my captains get the best mods, I have KRU's ship at 7*s and KRU also at 7*s, I have Jedi Consular's ship at 5 *s and the Jedi Consular at 7*'s, also the Sith Maurader (5*) and ship (4*), and IG-88 (5*) and ship 4* and a 5* Cassian with a 4 * ship. I know these need work but Boba's ship seems to get destroyed way too easy. The more I make improvements on them the more I seem to slip in the Fleet Arena...I would think it would be the opposite. I am working on building Bossk and his ship that I just farmed (both 2 stars)...I know they will be awesome...eventually. I am doing the same with Biggs and his ship.
Do you have any advice on what and who's ship I should be foucusing more of my resources on? Should I get the Executrix up to level 85 which would take a ton of ship credits or one of the fighters...is it better to focus more on more stars, higher levels or the purple ability material?
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2) Only dots and level matter for mods
3) Gear matters much more
4) Yes, Slave 1 is squishy
5) You have a lot of squishy ships
6) Your only tank is under-powered
7) Focus on upgrading your fighters
8) Painting a giant smiley face on your Star Destroyer will make it much happier
I do have the Tie fighter pilot, 1st Order Tie pilot, plokloon, genosian soldier and a few others but I have been neglecting them. The 1st order pilot is better than the rest, and the Genosian soldier is ok
Pick one of Biggs or Bossk and focus on leveling both pilot and ship (and gearing pilot) up ASAP to replace the B-28. Bossk is the better of theb two but either one will work much better than the B-28.
Wouldn't it be nice if they also had Bossk in the Cantina...
You really need a solid tank - Biggs and HT are of course the current best options available. B-28 might work, but you don't have any other Sith ships so it has no way of taunting. Most ships can't take more than a couple hits, so you need a way to keep them alive or your opponent will get the numbers advantage on you quickly and then it's all downhill.
I honestly wouldn't waste too much time on Jedi Consular - his assist ability is handy in early ship missions but he really drops off in usefulness pretty fast, plus you'll never use him on the ground. It seems like IG-2000 kind of needs to be with Xanadu Blood and Hound's Tooth to be effective, but I haven't leveled it up so I can't be sure on that.
Here are the really popular ships right now, to give you a general idea of what's working in fleet arena:
Hound's Tooth (duh)
Biggs's X-wing
TIE Advanced
Imperial TIE
First Order TIE
TIE Silencer (TIEs sure are popular)
Geonosians (you're either using all three or none, generally)
Slave 1
Scimitar
I know I bashed on Slave 1's squishiness up there, but again, not a bad ship. Just not a real "tank."
Also, this doesn't mean those are the only ships you can use effectively, just that they're what most are using. If you strategize well (and sufficiently gear up the crew) you can make almost any combo work.
PS I have heard a lot of hype about the Chimera (I was shy a ship to go for the blue prints until today). I hear they are going to give us another chance at Thrawn and possibly his ship on December 25th...but, I keep beating the Chimera with my motley crew. Strange.
Chimaera is good and all, but it's hardly the only viable capital. Even the "terrible" Endurance can work well now with a tank-heavy fleet. I use Executrix, though that's mainly because Tarkin was my strongest admiral when I started going hard on fleet and now I'm just used to it.
I havent tried it in opening lineup but it might work with 2 tanks. Its unique is awesome.
Just echoing this. I have the ship and its crew 7-starred, but my efforts to prepare for Revan haven't left me any resources to gear up Lando and L3. I'm really looking forward to using the ship when I get around to it, though; even toying around with it in its current weaksauce state (crew at lvl 60 and gear 7ish), it looks really fun.
I will move them up in my toon/ship priority list...and yes, I will make sure his and L3-37's gear level will go up, up, up...😉