Just give me a link if it is already answered by Devs, but is there a final answer given by them if they want to fix the 'GA vs Paper Zombie paradox' or if they want it this way?
(For those who dont know what i mean: devs said they want everybody to level and gear as much toons as possible but nobody is going to do it as long as GA is based by GP)
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Can you provide a link to that statement?
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/183017/nightsister-zombie-rework-begone-paper-hello-fat#latest
Here is what I found where they talk about strategic investment in characters and strategic resource managment.
They also state the core is about investing more into a character gives you more.
In their own words they are talking about wanting strategic development to be a core tenant of the game and that it should always benefit the player to do so. This still holds true for GA. Some have done it more than others and are benefitting from it.
For those of us that have wider rosters, there will be a longer development curve, but that has always been the nature of the game. Very few are ready for a new raid or game mode when it comes out and there are always "wasted resources" that hurt our development into the "new thing". We adapt, we develop and we all try to get better. At no point will anyone stop developing their roster and get better at GA, that would be against what they have stated was the issue with 'paper zombie'.