Territory Wars: Community Style [MEGA]

Replies

  • DuneSeaFarmer
    3525 posts Member
    edited January 2019
    kello_511 wrote: »
    They will push the event through, and report it was a fantastic success. Wonder what the next really horrible idea will be? Maybe competitive knitting, or I know.. lets have a spelling contest.. we can vote on which letters to ban. Or just ban vowels.

    On a more serious note. With the short life of developer jobs and frequent search for new employment is it any wonder they will not say who's idea it was lol..

    What I find most disturbing is that it was thought up, then discussed and somehow made it through all required approvals to get to this point.

    It’s not just one developer having a bad day, it’s an entire team, including management, that are clearly out of sync with their (often paying) customers.

    This is an idea that should never have made it past the initial suggestion meeting. That it got this far is an indictment on CG. Anyone with half a clue would and should have known how this would be received. To announce it and then let it sit because people are on holiday is another ridiculous response. Saying we’ll look at it when we return is more than disappointing. Just shows how out of touch they are.

    This game has a very long track record of dropping junk on us right before the developers are “unavailable” (except for posting puzzles).

    New raids, game modes, announcements of unpopular changes, etc. almost always happen on a Friday afternoon.
    It’s clearly because they know that there will be outrage and they want to give us time to cooldown before they come in and apologize for the “unforeseable” bugs/crashes/anger that they caused.
    Don’t kid yourself that this is a coincidence or “bad timing” - it’s all very intentionally timed this way.

    To be fair, and without naming names, most of the original developers are gone.
  • LoreleiPhoenix
    148 posts Member
    edited January 2019
    When do you all think they will respond to our "short list" of concerns?
  • Here is video footage of the meeting where this idea was drafted.

    https://www.youtube.com/watch?v=LAf0QnLFS7Q
  • Add 1 more to the "this is a terrible idea and I don't want it" category.
  • Bad ideas, this will affects most new and mid level players, theirs roster only have so much and now being restrict. TW already not that interesting due to its rewards. Play only for fun and now fun are being strip away cause of those restrict.
  • CronozNL wrote: »
    Also TW will be a fraud from this point on. Do you really think people will remod for every TW to come? Im certainly not gonna switch mods. So the outcome of every future TW is false because people cba to switch mods from banned meta characters.
    But I guess that's your definition of FUN...
    Good thing there is a profanity filter because there are many words I wanna typ now which are not nice.

    I mentioned this earlier as well. A lot of the characters that would banned are the top characters in the game and have our best mods on them. You’re asking us to remod a minimum of 28 characters. Do you have any idea how long that would take?? The alternative is not remodding and not using 28 of our best mod sets for tw. I and most everyone, simply will not do that due to the time commitment alone, so you end up with a farcical tw with undergeared, undermodded, no synergy teams. Wow that sounds fun....
  • Nikoms565
    14242 posts Member
    CronozNL wrote: »
    Also TW will be a fraud from this point on. Do you really think people will remod for every TW to come? Im certainly not gonna switch mods. So the outcome of every future TW is false because people cba to switch mods from banned meta characters.
    But I guess that's your definition of FUN...
    Good thing there is a profanity filter because there are many words I wanna typ now which are not nice.

    Because the "loadout" feature for mods works so well... [/sarcasm]

    There have been at least a dozen reasons posted why this is a terrible idea - and I have yet to read one other than "it's different" as a positive reason.

    CG, feel free to manipulate and make bad changes to your game, but DON'T say you're listening to the players. Sorry, you can't blame this on us.
    In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie

    In game guild: TNR Uprising
    I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
    *This space left intentionally blank*
  • 3pourr2
    1927 posts Member
    Im expecting the announcement about this to be at 4:45 so they can drop it and run.
  • kieltrx wrote: »
    Imho the idea of banned characters during TW is not that bad.. as some ppl stated above, this will shake up all those imapassable walls of ns, revans, trayas and whoever else was to be banned.. it might actually help those weaker guilds (that didn't do enough HSTRs to unlock or lvl traya) win the TW.
    Also it might challenge us to get creative with the team comps when their integral parts are out of picture and this really suits me. GA challenged me and I found it appealing, interesting, it pulled me out from the daily hard node/cantina/arena grind routine so I'm eager to see what will become of the upcoming TW. Bring it on CG!

    The problem is that it won't just hurt the whales with Revan or the high guilds with Traya. Weaker guilds, have weaker rosters. That means that they have fewer characters to pick from. If I have only 6 good teams, and 4 of them get nerfed because key characters are banned, I am down to only 2 teams.

    Banning a few characters might be a decent way to "shake things up" If they banned 4 characters, it would screw with a few teams, but they are eliminating over 2 dozens characters from across all the different factions. My Jedi team which I have been working hard on ( with out spending any money) is getting hit hard by the devs. I am losing at least two members from the Dev vote at a minimum. It is possible that between the community and dev votes that my entire team is voted out.

    Between the forums, youtube, discord, and reddit, over 95% of the reaction is negative. They really need to rethink this whole thing.
  • Kisakee wrote: »
    e0f02bd95942ae5d3b426cde42437fce2b1ef46cc66ed6f2abccdb1015e7df9b.jpg

    Everyone needs more zoidberg
  • AceCV
    971 posts Member
    After thinking a little more about it... my bad feeling about this idea become an almost certain disaster.

    The concept of banishing toons is horrible... planning is certainly lousy (implications on matchmaking, overall GP, defensive setup, etc.) .... the chosen form of selection (internet poll) is only ridiculous ... the side effects of this antics are sure to be nefarious.

    You guys have a lot of POSITIVE ways to mix things up in TW (bonus points or other temporary pontuation tweaks.... special temporary bonifications for chars or factions) but you go for the NEGATIVE approach.... so what will happen if this go ahead?
    Simple... the guys that liked TW will start to hate it.... the guys who already don't like it will start to not playing it at all what can cause a game quit sooner or later because this is a guild feature and the implications on the others guildmates can be substancial.

    My 2cts....but I'm pretty sure you (CG/EA brilliant mind who though this one) already predict that this will be a huge success...so, no big deal.
  • CronozNL wrote: »
    Also TW will be a fraud from this point on. Do you really think people will remod for every TW to come? Im certainly not gonna switch mods. So the outcome of every future TW is false because people cba to switch mods from banned meta characters.
    But I guess that's your definition of FUN...
    Good thing there is a profanity filter because there are many words I wanna typ now which are not nice.

    When you think of FUN as feline'd-up nonsense, it makes sense though.
  • Perhaps for future tw you could have a blanket "all potency is doubled."

    Or bonuses based on a toons tag . A small boost to offence if all toons are darkside, another boost if all toons are empire, another boost if all are BH or troopers. Basically a boost to a stat for each tag shared between the 5 (or less!) toon squad. Maybe a boost to the others for each unused slot.

    What made tw fun for me were the random boosts to certain factions. This idea of banning certain toons is a backwards step for me. I assume this idea has come about because we now have multiple viable squads, why not extend the zones for an extra phase? 2 more toon zones and an extra ship zone. 1 extra squad each and 25 people set an extra fleet. We need 7 defence and 7 offence toon squads for GA so not that far fetched of an idea.
  • 3pourr2 wrote: »
    Im expecting the announcement about this to be at 4:45 so they can drop it and run.

    You're optimistic - I'm not expecting anything until the 9th when they said they would post the voting results.
This discussion has been closed.