Darth Revan/Malak Kit Base Speculation

Spooderham
78 posts Member
edited January 2019
This is just a guess based on clues on the next Sith’s abilities. Sith month is in 8 days and it is likely they will have a Sith legendary to balance out the 3 LS legendaries so far.


General Notes:
Revan relies on his leadership to make his team strong.
His unique saves people from annihilate and massive damage effects
Revan has a Jedi/OR synergy so DR should have Sith/OR synergy.
Saviour draws out arena battles in defense, making Revan the Defense meta.
BSF and CO have no real synergy, and their uniques have a Deathmark factor.

Basic: ???
* The kit will likely be the opposite of Revan
* Revan’s kit deals bonus damage to DS characters and gains TM vs. Marked enemies
Speculation:
* Likely extra damage to LS or just Jedi in general
* Bonus TM attacking Deathmarked enemies

Special 1: ???
* BSF had 2 specials and appeared to be swapped around.
* Light ****: Mass Buff; Stun attack
* Dark ****: Mass attack, Mass stun
* Since Revan’s 2nd Ability marks, DR’s first ability DM’s.
* Deathmark Ing an enemy should counter the many healers prevalent on Jedi teams.
Speculation:
* Inflicts Deathmark on TE which can’t be resisted
* Call all Sith allies to assist.

Special 2: ???
* Revan’s original Special 1 is a AoE attack which heals all allies and grants allies turn meter.
* It’s opposites, and a recurring theme with the Sith is that they sacrifice each other (Let the Hate Flow, Compassion is weakness).
Speculation:
All allies lose health, based on this all enemies lose health too.
All allies lose Turn Meter and Revan gains that much turn meter.

Unique: ???
* This should be a Counter to saviour, and play on the Sith debuff team.
* Also should work with debuffs and be similar to BSF and CO’s uniques.
Speculation:
Whenever an enemy with DM/S/Marked takes damage, their Max Health is set to their current max health.
This counters Saviour when enemies have the debuffs, as Saviour restores 100% MH.

Leadership:?? IDK
Post edited by Spooderham on

Replies

  • +1000 % dmg against Mandalorians!
  • Darth Revan wont come this Feb... Its Darth Malak.
  • Oh well either way
  • Giving Darth Revan a unique that interacts with Badstilas foresight zeta would make sense. Could be smth like:
    "At the start of the battle and at the start of each of his turns Darth Revan dispells all foresights in the game and all allies gain 10% TM for each foresight dispelled this way."

    This would:
    1) counter LS Revans blocking of TM boosts (since its a unique and not a leadership boost)
    2) make DS Revan faster (if he has a slightly higher base speed) than his LS counterpart (20% TM from Badstilas foresights being dispelled > +40 speed from LS Revans leadership)
    3) take care of all the foresight spread from jedis (GMY, GK, HY, Revan) and even taking it to your advantage
    4) make Badstilas zeta a great investment
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  • Devian
    663 posts Member
    edited January 2019
    My guess, considering jkr similarities and some lore mechanics/abilities:
    1). Basic. Deals additional dmg for each enemy. Removes TM from debuffed/marked enemies
    2). Force Storm or chain lightning. Deals dmg to all enemies and inflicts debuffs(shock, dot, critical chance down, tenacity down, mb weakness or daze)
    3). Isolation + Marked( he's Arren Kae's/Traya's apprentice after all)
    4). Leader ability. Remove tm from each enemy, decreases their stats and increases allies stats, gives allies(OR+sith) health steal and smth that prevents enemies to assist
    5). Taunt ignore, and prevent enemies to revive. For each character's death - decreases CD and gives tm
    6). Smth that increases dmg output, inflicts debuffs, or shares from each enemy to the other(similar tocassian), and removes health from enemies each turn

    P.S. death mark for HK.
    Post edited by Devian on
  • You're giving the Devs too much credit....

    Darth Revan = Replace text "Jedi" with "Sith".

    Job done
  • I’m not certain what is going to happen but Juhani and Carth are still not farmable so if it does drop, panic farming it is.
  • Devian
    663 posts Member
    edited January 2019
    Thinking of how to combine hk&DR, thought occured. Without so many sith&or same chars, DR teams won't outrun them under same mechanic.

    So leadership could look:
    Increase speed for X to all allied sith and OR characters for each sith ally and jedi enemy. Reduce speed for X to all non-jedi and non-sith enemy for each non-jedi and non-sith enemy
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