Many other mobile games allow the players to watch ads for in game benefits. This gives free-to-play players a way to contribute to the financial success of the game (in a small way) without actually having to pay money, just time. Has this lack in SWGoH ever been explored/explained? I'd love to watch a 30 second ad to get an extra daily challenge, or some extra energy, or maybe even crystals. It would help the game developers get money through the ad revenue, get me extra goodies, and all without breaking my bank.