TW idea: "weapons of war"

Each guild has a number of defensive and offensive weapons at their disposal. These weapons include defensive turrets, bombs, cannons and walkers that they can strategically place on certain territories. During combat these defensive fortifications can assist the defending teams in battle. As well as bonus units like troopers which can be used to reinforce a territory when it's about to fall.

Offense has their own toys also. Including bomber runs, reinforcements, infiltrators and spys that can do sneak attacks and provide the squads with buffs. Each guild has a limited amount of these bonus weapons and has to use them wisely.

Some of those can be deployed on defense during the attack phase to reinforce a territory that is falling. You can get creative with this, let me know what you think.

Replies

  • Actually that is an interesting Idea. I dont know how much will be used by CG or if it is used, but that would be pretty cool. Guild controlled bonuses.
Sign In or Register to comment.