For guilds just like TW but an adaption,
Instead of the same maps each zone is a separate planet, and each planet having a zone for 1-2 fleets and 2-3 squads of 5 or 3 , each team is able to attack a planet to take it over, once it has been captured the team that took it over is then placed as its defence with who is left alive , you can then recapture the planet to regain the points.
Each planet would have its own bonuses for example:
Endor, forest planet ewoks gain 20% offence and 10 speed
Geonosis, geonosians and droids gain 10 speed, all geonosians have the shared ability in the masses if a geonosians dies while poggle is alive they respawn,
Nar shadar, all smugglers gain 20 speed and 60% counter chance.
Kamino , all clones gain 5 speed , offence tenacity, Crit chance crit damage, potency, counter chance, and defence clone sergeant has the clone battalion ability.
Hoth, rebels have 40% defence and 20% evasion
Empire have 20% offence and gain an ability aim for the shields reduce the max protection of all enemy’s by 15% cooldown 5
Tatoine, Tuskegee raiders and jawas and bounty hunters
Death Star empire and rebels
Mustafar , empire and separatist
Each one has many many more opportunities and many more additional planets that I have most like
Koroban and so much more .
Please comment your ideas and your opinions of the idea , because it will enhance a mode in many different modes and give guilds who have stronger spread or specialised teams both have chances to win.