Geonosian Rework Ideas

HKFactory
373 posts Member
edited February 2019
I’ve decided that for this and the other three Geonosians I’d focus mostly on Geonosian synergy and to a lesser extent, separatist, and droid synergies. As usual, tell me your thoughts.

Geonosian Soldier
Aggressive Advance
Deal Physical damage to target enemy with an 80% chance to gain Offense Up for 3 turns. For each other living Geonosian, Separatist, and Droid ally, Geonosian Soldier attacks again (attacks after the first deal 50% less damage).

Swarm
Deal Physical damage target enemy and call a random ally to Assist. If the called ally is Geonosian call all other Geonosian allies to Assist.

Hive Tactics
Geonosian allies gain 15% Critical Chance and 20% Critical Damage. Geonosian Soldier gains 50% turn meter and has a 50% chance to gain foresight when scoring a Critical Hit (Turn Meter can only be gained once per turn).

Geonosian Spy
Feint
Deal Physical damage to target enemy and gain Critical Damage Up for 2 turns on a Critical Hit. this attack has an additional 15% chance of scoring a Critical Hit.

Silent Strike
Deal Physical damage to target enemy. If they have a positive status effect, Dispel all status effects on Geonosian Spy and the target and deal 40% more damage for each effect Dispelled. Otherwise, inflict Evasion Down and Speed Down for 3 turns. This attack can’t be Evaded.

Illicit Insect
Geonosian Spy gains Stealth and Advantage for 3 turns at the start of each encounter and gains Stealth for 3 turns whenever he scores a Critical Hit. Whenever a Geonosian, Separatist, or Droid ally inflicts a negative status effect, Geonosian Spy gains a bonus
Geonosian: Gain 70% turn meter, Health Steal Up, and Advantage for 3 turns.
Separatist: Gain Speed Up for 3 turns.
Droid: Gain Defense Penetration Up for 3 turns.

Poggle the Lesser
Quash
Deal Special damage to target enemy with an 80% chance to inflict Ability Block for 2 turns and a 100% chance to inflict Defense Down for 2 turns. In addition Poggle the Lesser has a 60% chance to grant all allies Health Up (15%) and Potency Up for 3 turns.
(Damage type was changed to Special to take advantage of Poggle’s high Special damage)


Offensive Orders (Replaces Droid Assault but functions similarly)
All allies gain Offense Up for 3 turns. Geonosian, Separatist, and Droid allies gain Speed Up for 3 turns and an additional bonus based on their role;
Attacker: Gain Critical Chance Up for 2 turns.
Support/Healer: Gain Tenacity Up for 2 turns.
Tank: Gain Defense Up for 2 turns.
Poggle the Lesser gains 50% Turn Meter.


Confederacy High Command (Replaces Machine Overlord)
Geonosian, Separatist, and Droid allies gain 40% Offense, Tenacity, and Defense Penetration. All enemies lose 30% Offense, Defense, and 10 Speed. In addition Poggle the Lesser gains a Special Ability, Geonosian Fervor (cooldown 4 turns): Grants target ally Frenzy for 2 turns which can’t be dispelled, or prevented, Poggle cannot target himself.

Separatist Aristocrat (Replaces Metal Hive)

Poggle the Lesser gains 10% protection for each living Separatist and Droid ally and gains 25% Turn Meter when a Geonosian ally falls below 100% health. Other Geonosian allies gain half of these benefits.

Sun Fac
Browbeat
Deal Physical damage to target enemy and Dispel all positive status effects on them. Sun Fac recovers 20% of his Max Health and this attack deals 5% more damage for each positive status effect on the target if any effects were dispelled this way.

Subjugate
Sun Fac Taunts for 2 turns and inflicts Offense Down and Expose on target enemy for 2 turns, with an 80% chance to also remove 40% Turn Meter.

Spiteful Strike
Deal Physical damage to target enemy. Sun Fac recovers 25% of his Max Health and 5% of his Max Protection if the target is suffering any negative status effects and Geonosian, Separatist, and Droid allies recover half these amounts.

Superiority
Sun Fac has +70% Counter Chance. In addition whenever he attacks outside of his turn, he deals 30% more damage and inflicts Critcal Chance Down for 2 turns, he also has a 30% chance to reduce the cooldown of Spiteful Strike by 1.
Post edited by HKFactory on

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