B1 Viability

SemiGod
3001 posts Member
edited February 2019
He is viable at 3* right?

Replies

  • Sewpot
    2010 posts Member
    Send him in and find out.
  • UdalCuain
    4996 posts Member
    edited February 2019
    Should be 8 everytime. And multiples thereof.

    You sure you're not just missing him gaining stacks when he gets his turn after being attacked?
  • Should be 8 everytime. And multiples thereof.

    You sure you're not just missing him gaining stacks when he gets his turn after being attacked?

    Oh I just misread his kit sorry lol.
  • SemiGod wrote: »
    How does he loose droid battalion? Sometimes he loses 8 stacks in a hit and others 3? Makes no sense.
    He loses 8 stacks a hit, but gains 3 at the start of his turn, so if he is killed right before his turn starts it looks like he only lost 5. I don’t know where you are getting the 3 from.
  • Juzz
    366 posts Member
    edited February 2019
    Also Gains 1 stack per other separatist allies when using his special
    Against stupidity the gods themselves contend in vain
  • Not sure if he is viable yet but his animations are great and he seems fun to use. Cant wait to see an entire TW zone with him.
  • Juzz
    366 posts Member
    Tanks are viable at 3* because health doesn’t raise that much raising stars compared to mod gains
    Attackers need stars to raise damage
    Against stupidity the gods themselves contend in vain
  • HK666
    1263 posts Member
    While the lack of stars will mean less damage, B1 brings group defense and healing, so should fill his role fine.

    We'll have to wait and see if the team is viable
  • Can anyone tell if multi-attackers like 5s or Greedo get interrupted by B1s first death, or if they will continue the chain attack? 5s seems like he stops after one attack but hard to tell.
  • There’s a big problem with B1 currently. He can’t get rid of plague. At all. By any means.
  • Kyno
    32087 posts Moderator
    Gheyst1214 wrote: »
    There’s a big problem with B1 currently. He can’t get rid of plague. At all. By any means.

    With all the talk about keeping with the theatrical ideals of what a B1 is you would think he would be immune to plague.
  • Kyno
    32087 posts Moderator
    VonZant wrote: »
    Can anyone tell if multi-attackers like 5s or Greedo get interrupted by B1s first death, or if they will continue the chain attack? 5s seems like he stops after one attack but hard to tell.

    I would think it should, but have not tested it yet.
  • Kyno wrote: »
    Gheyst1214 wrote: »
    There’s a big problem with B1 currently. He can’t get rid of plague. At all. By any means.

    With all the talk about keeping with the theatrical ideals of what a B1 is you would think he would be immune to plague.

    Especially considering he’s immune to DoTs.
  • Kyno wrote: »
    Gheyst1214 wrote: »
    There’s a big problem with B1 currently. He can’t get rid of plague. At all. By any means.

    With all the talk about keeping with the theatrical ideals of what a B1 is you would think he would be immune to plague.

    Especially considering
    these droids are responsible for wiping out the nightsisters
  • Kyno
    32087 posts Moderator
    Gheyst1214 wrote: »
    Kyno wrote: »
    Gheyst1214 wrote: »
    There’s a big problem with B1 currently. He can’t get rid of plague. At all. By any means.

    With all the talk about keeping with the theatrical ideals of what a B1 is you would think he would be immune to plague.

    Especially considering he’s immune to DoTs.

    Not that this is a reason why one and not the other, but Dots are each an attack meaning 3 Dots = 24 stacks removed.

    Plague is a single damage but increasing % damage, so only 8 stacks.

    That doesnt explain why he he isnt immune or plague cleansed after the loss of 8 stacks, "as the next droid steps up". There doesnt seem to be any mechanic for him to cleanse plague.
  • They need to just make him immune or cleanse himself after taking damage.
  • With the B1 requiring so much of its power based on how many stacks of Droid Battallion it has, and given that one hit takes out 8 stacks of that pool, what is the defensive viability for this character? RNG against the AI is helping it stay alive on offense, but defense worrys me a little. I know the other kits haven't come out yet, but one mass assist really hurts its stacks of Batallion. Combo that with AOE attacks and this character seems like it need a zeta just to give it a chance of surviving longer that 2 seconds on defense.
  • With the B1 requiring so much of its power based on how many stacks of Droid Battallion it has, and given that one hit takes out 8 stacks of that pool, what is the defensive viability for this character? RNG against the AI is helping it stay alive on offense, but defense worrys me a little. I know the other kits haven't come out yet, but one mass assist really hurts its stacks of Batallion. Combo that with AOE attacks and this character seems like it need a zeta just to give it a chance of surviving longer that 2 seconds on defense.
    Right now, it is very poor. But we do not know the kits of droideka, magnaguard, or grievous. There may be a taunt or something in there to help.

  • People need to chill with the WHAT DO? threads ten seconds after the character's marquee runs. Like dude, give people more than a few hours to mess with it and figure stuff out. Plus, as already noted, we still haven't seen Grievous, Droideka or Magna's kits, which may have ways of adding more stacks to B1.
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  • Ultra
    11449 posts Moderator
    Like Jarvind said, we still have 3 toons that have synergy with separatist droids to come out yet. I'm sure Droideka, being a tank, will protect B1 from mass assists
  • Have his max HP be 2, and when he loses stacks he goes down to 1 hp and heals 1 hp, that way he can cleanse plague without dying... or just make him immune.
  • So how will B1 work in grand arena point wise? He always has full health right?
  • Kyno
    32087 posts Moderator
    RellimCire wrote: »
    So how will B1 work in grand arena point wise? He always has full health right?

    yep but never protection.
  • RellimCire wrote: »
    So how will B1 work in grand arena point wise? He always has full health right?
    But he will make it very easy to get the full health/protection points on a separatist droid team with all of his protection and health recovery.
  • Kyno wrote: »
    RellimCire wrote: »
    So how will B1 work in grand arena point wise? He always has full health right?

    yep but never protection.

    Unless droideka adds a giant protection shield around the whole team, that stacks like b1 does.
    Start with 100 stacks of shield and bust through that before damaging any droids would be a cool mechanic that would maybe shield b1.
  • Kyno wrote: »
    RellimCire wrote: »
    So how will B1 work in grand arena point wise? He always has full health right?

    yep but never protection.

    Unless droideka adds a giant protection shield around the whole team, that stacks like b1 does.
    Start with 100 stacks of shield and bust through that before damaging any droids would be a cool mechanic that would maybe shield b1.
    Not going to happen. The devs said it themselves that they want the B1 to be fragile and die in one hit. And due to the wording of his unique, even if he had a million protection he would still die in one hit.
  • Droideka wrote: »
    Kyno wrote: »
    RellimCire wrote: »
    So how will B1 work in grand arena point wise? He always has full health right?

    yep but never protection.

    Unless droideka adds a giant protection shield around the whole team, that stacks like b1 does.
    Start with 100 stacks of shield and bust through that before damaging any droids would be a cool mechanic that would maybe shield b1.
    Not going to happen. The devs said it themselves that they want the B1 to be fragile and die in one hit. And due to the wording of his unique, even if he had a million protection he would still die in one hit.

    Unless a shield generator is different than protection.
  • B1 is going to be a very interesting character to follow. Hopefully it changs up the squads in the arena a bit. I'm tired of fighting the exact same squads.


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