Could you imagine a Jedi team using both Revan and Bastilla's leaderships? Would be impossible to beat. So while the thought is interesting, it would be horrible.
Could you imagine a Jedi team using both Revan and Bastilla's leaderships? Would be impossible to beat. So while the thought is interesting, it would be horrible.
Nightsisters made my brain hurt, imagine both Talzin and Asajj leads working at the same time. Same with JTR and Finn. Most of the major factions will have a deadly 6v6 mix
6v6 sounds like an interesting concept. 2 leaders is a terrible idea. There would be supercharged teams that are unbeatable in 5 minutes, but perhaps even in any amount of time. Bastila and Revan for instance.
Could you imagine a Jedi team using both Revan and Bastilla's leaderships? Would be impossible to beat. So while the thought is interesting, it would be horrible.
I can and I don't think it would be impossible. In fact, it sounds like an awful lot of fun figuring out how to do it.
I proposed the 6v6 with 2 leadership bonuses as a fun variant for TW. I think the Devs want to keep GA a bit more serious.
I like the idea, there's are so many BH & Rebel leadership abilities to mix and match but here are a few of my favorite ideas.
IG88 + Vader (need moar DOTS!~)
Chirpa + Teebo (Choo Choo here comes the TM Train!)
Talzin + Asanjj (the quick & the dead)
JTR + Fin (Expose the TM Train)
CLS + Akbar (Assist and counter)
Krenic + Veers (Watch out for the Deathtrooper)
Cody + GK (Clones and the General)
Old Ben + Luminaria (Get out of Dodge)
2 leaderships? Are you kidding? They (CG/EA) are not going to test out all the ridiculous number of combinations you could make and potential exploits.
They already said they want GA to be free of bonuses and be the real test of skill.
TW has turned into a silly playground of ridiculousness instead of an actual test of guild skills.
That being said, they don't seem to care about TW bonuses that makes teams nearly unkillable so I won't rule out them doing this to TW on a whim.
That would be a really nice combo.
Not as op as the others mentioned, defensively it should still be fairly balanced and beatable. But on offense it would be a lot of fun.
zSaxon and zVeers - the counters would keep them full health pretty easily then add in TM gain and speed from Veers. Not to mention the assists and counters would be crazy.
Except that the BH leader pay outs specifically call out when that character is in the leader slot and not the ally leader slot that would be utilized for this 2 leader scenarios. So they already have that accounted for and it would not allow double payouts.
Replies
Bah. Negative Nancy.
Nightsisters made my brain hurt, imagine both Talzin and Asajj leads working at the same time. Same with JTR and Finn. Most of the major factions will have a deadly 6v6 mix
I can and I don't think it would be impossible. In fact, it sounds like an awful lot of fun figuring out how to do it.
Zfinn and jtr could be insane too.
Revan and bastilla.
Few more too.
Might be a little outclassed.
I like the idea, there's are so many BH & Rebel leadership abilities to mix and match but here are a few of my favorite ideas.
IG88 + Vader (need moar DOTS!~)
Chirpa + Teebo (Choo Choo here comes the TM Train!)
Talzin + Asanjj (the quick & the dead)
JTR + Fin (Expose the TM Train)
CLS + Akbar (Assist and counter)
Krenic + Veers (Watch out for the Deathtrooper)
Cody + GK (Clones and the General)
Old Ben + Luminaria (Get out of Dodge)
They already said they want GA to be free of bonuses and be the real test of skill.
TW has turned into a silly playground of ridiculousness instead of an actual test of guild skills.
That being said, they don't seem to care about TW bonuses that makes teams nearly unkillable so I won't rule out them doing this to TW on a whim.
That would be a really nice combo.
Not as op as the others mentioned, defensively it should still be fairly balanced and beatable. But on offense it would be a lot of fun.
Not as OP but would be fun to watch.
Oh and +50% defence AND +30% offense.
Except that the BH leader pay outs specifically call out when that character is in the leader slot and not the ally leader slot that would be utilized for this 2 leader scenarios. So they already have that accounted for and it would not allow double payouts.