Mace Windu - Rework Ideas

AntiFunn
512 posts Member
edited February 2019
mlpgfedfi9hv.jpg

Hello to all,

Mace Windu is a high ranking Jedi Master on the Jedi High Council who is the only person to master the usage of Vaapad without failing to control the dark side. He is also the developer of his unique abillity Shatterpoint that allows him to sense and utillize an individual's weakness. He is strict and simply one of the best fighters the Jedi ever.

This rework kit for Mace focuses on shining his uniqueness while keeping the roots of the old abillities.

Mace Windu Rework

Base Stat Changes:

Base Speed increased by 10.
Base Protection increased by 30%
Base Damage increased by 10%

Description: Aggressive Jedi Tank with anti-sith bonuses and devastating damage if left unchecked.

Tags: Light Side, Galactic Republic, Jedi, Tank, Fleet Commander

1) Invincible Assault (Basic Ability) /Omega/

Deal physical damage to target and deal Double damage if above 50% health. If below 50% health, gain 30% turn meter and heal for the damage dealt.

2) Smite (Special Ability) /Omega/ CD:3

Deal physical damage to target, dispel all positive status effects on them and gain all dispelled non-unique buffs for 2 turns (Excluding Taunt). This attack cannot be evaded and deals double damage to Dark Side enemies.

3) High-General of the Republic (Leader Ability) /ZETA/ abillity name changed.

Galactic Republic allies gain +40% Offence and 25% Critical Chance. In addition, they gain 15% turn meter and recover 5% protection whenever they critically hit. Jedi allies also have +25% Accuracy when attacking Sith enemies.

4) Shatterpoint (Unique Ability) /ZETA/

Mace has 50% counter chance. At the start of his turn, Mace has an 80% chance to gain the Shatterpoint Unique Buff for 1 turn. In addition, Mace gains 25% turn meter whenever he attacks an Exposed enemy and 35% turn meter when attacking with Shatterpoint. Shatterpoint cannot be copied, dispelled or prevented.

/Shatterpoint/ - +25% Offence, ignore Taunt, Marked or Stealth and deal bonus pure damage equal to 30% of the target's maximum health.

NEW ABILITY: 5) Vaapad (Unique Ability) /Omega/ moved leader abillity name.

Mace is immune to Daze and Stun and has +6 Speed for each Sith enemy. At the start of his turn, Mace and another random Jedi ally gain Advantage for 2 turns. In addition, Sith enemies cannot counter or evade his attacks.


Post edited by AntiFunn on

Replies

Sign In or Register to comment.