GG vs CLS+Chewie - Chewie's bonus damage missing

So I just stumbled on this on reddit, shoutout to u/Teh_Fancy_Walrus for bringing this up!

Video source: https://www.youtube.com/watch?v=OBVHM7iv2Nw&feature=youtu.be&t=511
Skip to 8:32 and play at 0.25 speed
We're missing a 3rd max health damage here.
Pic to illustrate the 3 stages of damage dealing: 6f31h0tajdgs.png

1) Zolo shoots first and goes for GG
2) Zolos 1st hit deals 23935 damage (takes away all the protection of GG which is realistic as a maxed out GG has a base protection of 23213 and he should be modded with health primaries) and applies expose on GG
3) Chewie assists dealing 5023 damage, triggering expose for 13154 dmg (20% max health) and re-applying an expose but seemingly not dealing his 20% max hp bonus damage as there's only 1 white bonus damage number
4) Zolos 2nd hit connects dealing 13574 and triggering the expose for 13154 damage and re-applying a 3rd one (that gets cleansed when B2 takes it's turn)

GG's max HP considering the 20% bonus damages deal 13154 --> 65770

What we should have dealt (after Zolos 1st hit that took away the protection):
5023 + 13154 + 13154 + 13574 + 13154 = 58059
58059 / 65770 * 100 = 88,26% --> so GG should have ~12% HP left

This is clearly not the case as he seems to have ~30% HP left (which is accurate if you calculate with only 2x 13154 bonus damage --> ~32% HP left).
Legend#6873 | YouTube | swgoh.gg

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  • Kyno
    32087 posts Moderator
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