How to Fix General Grievous

GG's unique: "Metalloid Monstrosity" states that whenever a droid / sepratist ally is defeated, GG resets all of his cooldowns and gains a bonus turn.

Everytime B1 dies GG should be able to reset his cooldowns and take a bonus turn. Which, will make the team much, much better. (Just don't know how it would work during swarm attacks)

Replies

  • That would be optimal... however he kills B1 every turn he takes. There would have to be some sort of limit to that.... like it can’t be activated during his current turn. Good idea though.
  • Kyno
    32087 posts Moderator
    Georgemi6 wrote: »
    That would be optimal... however he kills B1 every turn he takes. There would have to be some sort of limit to that.... like it can’t be activated during his current turn. Good idea though.

    According to B1s kit he doesnt die, and doesnt trigger any on death mechanics.
  • Georgemi6 wrote: »
    That would be optimal... however he kills B1 every turn he takes. There would have to be some sort of limit to that.... like it can’t be activated during his current turn. Good idea though.

    One fix could be that B1 cannot die from GG's unique. Or that it has 2hp so it cant die.
  • I think if GG's own Mark couldn't be ignored by Revan, CLS, etc. and B1 only lost 3 stacks from damage by his own team (the same amount of stacks as B1 gains at the start of his turn).....those would be sensible improvements and increase the team's survivability without going overboard.
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