DSD1 Dwarf Spider Droid kit idea

ReworkGriev0us
213 posts Member
edited February 2019
DSD1 Dwarf Spider Droid
Dark Side, Separatist, Droid, attacker

Basic- Heavy Blaster cannon: Deal physical damage to the target enemy and daze them for one turn. This deals double damage to targets slower than this unit.

Special 1- Scuttle: Deal physical damage to target enemy 5 times, then stagger them for 1 turn, and stun them for 3 turns if they are slower than Dwarf Spider Droid.

Unique 1- Self-destruct protocol: When Dwarf Spider droid is defeated, deal damage to the enemy whose turn it is equal to 50% of Spider Droid's max health. Target locked enemies take an +25% damage from critical hits of droid allies. This is only applied while Dwarf Spider droid is active.
Zeta: When Dwarf Spider droid is defeated, the ally in the leader spot also gains advantage for 2 turns. All droid allies recover 3% of their max protection for each droid ally.
Post edited by ReworkGriev0us on

Replies

  • Options
    What if he dies on his turn via DoTs, plague, counter, etc
  • Options
    Zombie961 wrote: »
    What if he dies on his turn via DoTs, plague, counter, etc

    Then he would get no turn and would hurt whoever inflicted those debuffs on him.
  • Options
    Who do target locked enemies take +25% critical damage from? The dwarf spider droid? All of it’s allies? If it’s all of the dwarf spider droid’s allies, that bonus should only be active while dwarf spider droid is active.
  • Options
    Who do target locked enemies take +25% critical damage from? The dwarf spider droid? All of it’s allies? If it’s all of the dwarf spider droid’s allies, that bonus should only be active while dwarf spider droid is active.

    Thanks, it's all allies. I'll change it now.
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